dxvk/src/dxbc/dxbc_enums.h

654 lines
21 KiB
C++

#pragma once
#include "dxbc_include.h"
namespace dxvk {
/**
* \brief Instruction code listing
*/
enum class DxbcOpcode : uint32_t {
Add = 0,
And = 1,
Break = 2,
Breakc = 3,
Call = 4,
Callc = 5,
Case = 6,
Continue = 7,
Continuec = 8,
Cut = 9,
Default = 10,
DerivRtx = 11,
DerivRty = 12,
Discard = 13,
Div = 14,
Dp2 = 15,
Dp3 = 16,
Dp4 = 17,
Else = 18,
Emit = 19,
EmitThenCut = 20,
EndIf = 21,
EndLoop = 22,
EndSwitch = 23,
Eq = 24,
Exp = 25,
Frc = 26,
FtoI = 27,
FtoU = 28,
Ge = 29,
IAdd = 30,
If = 31,
IEq = 32,
IGe = 33,
ILt = 34,
IMad = 35,
IMax = 36,
IMin = 37,
IMul = 38,
INe = 39,
INeg = 40,
IShl = 41,
IShr = 42,
ItoF = 43,
Label = 44,
Ld = 45,
LdMs = 46,
Log = 47,
Loop = 48,
Lt = 49,
Mad = 50,
Min = 51,
Max = 52,
CustomData = 53,
Mov = 54,
Movc = 55,
Mul = 56,
Ne = 57,
Nop = 58,
Not = 59,
Or = 60,
ResInfo = 61,
Ret = 62,
Retc = 63,
RoundNe = 64,
RoundNi = 65,
RoundPi = 66,
RoundZ = 67,
Rsq = 68,
Sample = 69,
SampleC = 70,
SampleClz = 71,
SampleL = 72,
SampleD = 73,
SampleB = 74,
Sqrt = 75,
Switch = 76,
SinCos = 77,
UDiv = 78,
ULt = 79,
UGe = 80,
UMul = 81,
UMad = 82,
UMax = 83,
UMin = 84,
UShr = 85,
UtoF = 86,
Xor = 87,
DclResource = 88,
DclConstantBuffer = 89,
DclSampler = 90,
DclIndexRange = 91,
DclGsOutputPrimitiveTopology = 92,
DclGsInputPrimitive = 93,
DclMaxOutputVertexCount = 94,
DclInput = 95,
DclInputSgv = 96,
DclInputSiv = 97,
DclInputPs = 98,
DclInputPsSgv = 99,
DclInputPsSiv = 100,
DclOutput = 101,
DclOutputSgv = 102,
DclOutputSiv = 103,
DclTemps = 104,
DclIndexableTemp = 105,
DclGlobalFlags = 106,
Reserved0 = 107,
Lod = 108,
Gather4 = 109,
SamplePos = 110,
SampleInfo = 111,
Reserved1 = 112,
HsDecls = 113,
HsControlPointPhase = 114,
HsForkPhase = 115,
HsJoinPhase = 116,
EmitStream = 117,
CutStream = 118,
EmitThenCutStream = 119,
InterfaceCall = 120,
BufInfo = 121,
DerivRtxCoarse = 122,
DerivRtxFine = 123,
DerivRtyCoarse = 124,
DerivRtyFine = 125,
Gather4C = 126,
Gather4Po = 127,
Gather4PoC = 128,
Rcp = 129,
F32toF16 = 130,
F16toF32 = 131,
UAddc = 132,
USubb = 133,
CountBits = 134,
FirstBitHi = 135,
FirstBitLo = 136,
FirstBitShi = 137,
UBfe = 138,
IBfe = 139,
Bfi = 140,
BfRev = 141,
Swapc = 142,
DclStream = 143,
DclFunctionBody = 144,
DclFunctionTable = 145,
DclInterface = 146,
DclInputControlPointCount = 147,
DclOutputControlPointCount = 148,
DclTessDomain = 149,
DclTessPartitioning = 150,
DclTessOutputPrimitive = 151,
DclHsMaxTessFactor = 152,
DclHsForkPhaseInstanceCount = 153,
DclHsJoinPhaseInstanceCount = 154,
DclThreadGroup = 155,
DclUavTyped = 156,
DclUavRaw = 157,
DclUavStructured = 158,
DclThreadGroupSharedMemoryRaw = 159,
DclThreadGroupSharedMemoryStructured = 160,
DclResourceRaw = 161,
DclResourceStructured = 162,
LdUavTyped = 163,
StoreUavTyped = 164,
LdRaw = 165,
StoreRaw = 166,
LdStructured = 167,
StoreStructured = 168,
AtomicAnd = 169,
AtomicOr = 170,
AtomicXor = 171,
AtomicCmpStore = 172,
AtomicIAdd = 173,
AtomicIMax = 174,
AtomicIMin = 175,
AtomicUMax = 176,
AtomicUMin = 177,
ImmAtomicAlloc = 178,
ImmAtomicConsume = 179,
ImmAtomicIAdd = 180,
ImmAtomicAnd = 181,
ImmAtomicOr = 182,
ImmAtomicXor = 183,
ImmAtomicExch = 184,
ImmAtomicCmpExch = 185,
ImmAtomicIMax = 186,
ImmAtomicIMin = 187,
ImmAtomicUMax = 188,
ImmAtomicUMin = 189,
Sync = 190,
DAdd = 191,
DMax = 192,
DMin = 193,
DMul = 194,
DEq = 195,
DGe = 196,
DLt = 197,
DNe = 198,
DMov = 199,
DMovc = 200,
DtoF = 201,
FtoD = 202,
EvalSnapped = 203,
EvalSampleIndex = 204,
EvalCentroid = 205,
DclGsInstanceCount = 206,
Abort = 207,
DebugBreak = 208,
ReservedBegin11_1 = 209,
DDiv = 210,
DFma = 211,
DRcp = 212,
Msad = 213,
DtoI = 214,
DtoU = 215,
ItoD = 216,
UtoD = 217,
ReservedBegin11_2 = 218,
Gather4S = 219,
Gather4CS = 220,
Gather4PoS = 221,
Gather4PoCS = 222,
LdS = 223,
LdMsS = 224,
LdUavTypedS = 225,
LdRawS = 226,
LdStructuredS = 227,
SampleLS = 228,
SampleClzS = 229,
SampleClampS = 230,
SampleBClampS = 231,
SampleDClampS = 232,
SampleCClampS = 233,
CheckAccessFullyMapped = 234,
};
/**
* \brief Extended opcode
*/
enum class DxbcExtOpcode : uint32_t {
Empty = 0,
SampleControls = 1,
ResourceDim = 2,
ResourceReturnType = 3,
};
/**
* \brief Operand type
*
* Selects the 'register file' from which
* to retrieve an operand's value.
*/
enum class DxbcOperandType : uint32_t {
Temp = 0,
Input = 1,
Output = 2,
IndexableTemp = 3,
Imm32 = 4,
Imm64 = 5,
Sampler = 6,
Resource = 7,
ConstantBuffer = 8,
ImmediateConstantBuffer = 9,
Label = 10,
InputPrimitiveId = 11,
OutputDepth = 12,
Null = 13,
Rasterizer = 14,
OutputCoverageMask = 15,
Stream = 16,
FunctionBody = 17,
FunctionTable = 18,
Interface = 19,
FunctionInput = 20,
FunctionOutput = 21,
OutputControlPointId = 22,
InputForkInstanceId = 23,
InputJoinInstanceId = 24,
InputControlPoint = 25,
OutputControlPoint = 26,
InputPatchConstant = 27,
InputDomainPoint = 28,
ThisPointer = 29,
UnorderedAccessView = 30,
ThreadGroupSharedMemory = 31,
InputThreadId = 32,
InputThreadGroupId = 33,
InputThreadIdInGroup = 34,
InputCoverageMask = 35,
InputThreadIndexInGroup = 36,
InputGsInstanceId = 37,
OutputDepthGe = 38,
OutputDepthLe = 39,
CycleCounter = 40,
OutputStencilRef = 41,
InputInnerCoverage = 42,
};
/**
* \brief Number of components
*
* Used by operands to determine whether the
* operand has one, four or zero components.
*/
enum class DxbcComponentCount : uint32_t {
Component0 = 0,
Component1 = 1,
Component4 = 2,
};
/**
* \brief Component selection mode
*
* When an operand has four components, the
* component selection mode deterines which
* components are used for the operation.
*/
enum class DxbcRegMode : uint32_t {
Mask = 0,
Swizzle = 1,
Select1 = 2,
};
/**
* \brief Index representation
*
* Determines how an operand
* register index is stored.
*/
enum class DxbcOperandIndexRepresentation : uint32_t {
Imm32 = 0,
Imm64 = 1,
Relative = 2,
Imm32Relative = 3,
Imm64Relative = 4,
};
/**
* \brief Extended operand type
*/
enum class DxbcOperandExt : uint32_t {
OperandModifier = 1,
};
/**
* \brief Resource dimension
* The type of a resource.
*/
enum class DxbcResourceDim : uint32_t {
Unknown = 0,
Buffer = 1,
Texture1D = 2,
Texture2D = 3,
Texture2DMs = 4,
Texture3D = 5,
TextureCube = 6,
Texture1DArr = 7,
Texture2DArr = 8,
Texture2DMsArr = 9,
TextureCubeArr = 10,
RawBuffer = 11,
StructuredBuffer = 12,
};
/**
* \brief Resource return type
* Data type for resource read ops.
*/
enum class DxbcResourceReturnType : uint32_t {
Unorm = 1,
Snorm = 2,
Sint = 3,
Uint = 4,
Float = 5,
Mixed = 6, /// ?
Double = 7,
Continued = 8, /// ?
Unused = 9, /// ?
};
/**
* \brief Register component type
* Data type of a register component.
*/
enum class DxbcRegisterComponentType : uint32_t {
Unknown = 0,
Uint32 = 1,
Sint32 = 2,
Float32 = 3,
};
/**
* \brief Instruction return type
*/
enum class DxbcInstructionReturnType : uint32_t {
Float = 0,
Uint = 1,
};
enum class DxbcSystemValue : uint32_t {
None = 0,
Position = 1,
ClipDistance = 2,
CullDistance = 3,
RenderTargetId = 4,
ViewportId = 5,
VertexId = 6,
PrimitiveId = 7,
InstanceId = 8,
IsFrontFace = 9,
SampleIndex = 10,
FinalQuadUeq0EdgeTessFactor = 11,
FinalQuadVeq0EdgeTessFactor = 12,
FinalQuadUeq1EdgeTessFactor = 13,
FinalQuadVeq1EdgeTessFactor = 14,
FinalQuadUInsideTessFactor = 15,
FinalQuadVInsideTessFactor = 16,
FinalTriUeq0EdgeTessFactor = 17,
FinalTriVeq0EdgeTessFactor = 18,
FinalTriWeq0EdgeTessFactor = 19,
FinalTriInsideTessFactor = 20,
FinalLineDetailTessFactor = 21,
FinalLineDensityTessFactor = 22,
Target = 64,
Depth = 65,
Coverage = 66,
DepthGe = 67,
DepthLe = 68
};
enum class DxbcInterpolationMode : uint32_t {
Undefined = 0,
Constant = 1,
Linear = 2,
LinearCentroid = 3,
LinearNoPerspective = 4,
LinearNoPerspectiveCentroid = 5,
LinearSample = 6,
LinearNoPerspectiveSample = 7,
};
enum class DxbcGlobalFlag : uint32_t {
RefactoringAllowed = 0,
DoublePrecision = 1,
EarlyFragmentTests = 2,
RawStructuredBuffers = 3,
};
using DxbcGlobalFlags = Flags<DxbcGlobalFlag>;
enum class DxbcZeroTest : uint32_t {
TestZ = 0,
TestNz = 1,
};
enum class DxbcResinfoType : uint32_t {
Float = 0,
RcpFloat = 1,
Uint = 2,
};
enum class DxbcSyncFlag : uint32_t {
ThreadsInGroup = 0,
ThreadGroupSharedMemory = 1,
UavMemoryGroup = 2,
UavMemoryGlobal = 3,
};
using DxbcSyncFlags = Flags<DxbcSyncFlag>;
/**
* \brief Geometry shader input primitive
*/
enum class DxbcPrimitive : uint32_t {
Undefined = 0,
Point = 1,
Line = 2,
Triangle = 3,
LineAdj = 6,
TriangleAdj = 7,
Patch1 = 8,
Patch2 = 9,
Patch3 = 10,
Patch4 = 11,
Patch5 = 12,
Patch6 = 13,
Patch7 = 14,
Patch8 = 15,
Patch9 = 16,
Patch10 = 17,
Patch11 = 18,
Patch12 = 19,
Patch13 = 20,
Patch14 = 21,
Patch15 = 22,
Patch16 = 23,
Patch17 = 24,
Patch18 = 25,
Patch19 = 26,
Patch20 = 27,
Patch21 = 28,
Patch22 = 29,
Patch23 = 30,
Patch24 = 31,
Patch25 = 32,
Patch26 = 33,
Patch27 = 34,
Patch28 = 35,
Patch29 = 36,
Patch30 = 37,
Patch31 = 38,
Patch32 = 39,
};
/**
* \brief Geometry shader output topology
*/
enum class DxbcPrimitiveTopology : uint32_t {
Undefined = 0,
PointList = 1,
LineList = 2,
LineStrip = 3,
TriangleList = 4,
TriangleStrip = 5,
LineListAdj = 10,
LineStripAdj = 11,
TriangleListAdj = 12,
TriangleStripAdj = 13,
};
/**
* \brief Sampler operation mode
*/
enum class DxbcSamplerMode : uint32_t {
Default = 0,
Comparison = 1,
Mono = 2,
};
/**
* \brief Scalar value type
*
* Enumerates possible register component
* types. Scalar types are represented as
* a one-component vector type.
*/
enum class DxbcScalarType : uint32_t {
Uint32 = 0,
Uint64 = 1,
Sint32 = 2,
Sint64 = 3,
Float32 = 4,
Float64 = 5,
Bool = 6,
};
/**
* \brief Tessellator domain
*/
enum class DxbcTessDomain : uint32_t {
Undefined = 0,
Isolines = 1,
Triangles = 2,
Quads = 3,
};
/**
* \brief Tessellator partitioning
*/
enum class DxbcTessPartitioning : uint32_t {
Undefined = 0,
Integer = 1,
Pow2 = 2,
FractOdd = 3,
FractEven = 4,
};
/**
* \brief UAV definition flags
*/
enum class DxbcUavFlag : uint32_t {
GloballyCoherent = 0,
RasterizerOrdered = 1,
};
using DxbcUavFlags = Flags<DxbcUavFlag>;
/**
* \brief Tessellator output primitive
*/
enum class DxbcTessOutputPrimitive : uint32_t {
Undefined = 0,
Point = 1,
Line = 2,
TriangleCw = 3,
TriangleCcw = 4,
};
/**
* \brief Custom data class
*
* Stores which type of custom data is
* referenced by the instruction.
*/
enum class DxbcCustomDataClass : uint32_t {
Comment = 0,
DebugInfo = 1,
Opaque = 2,
ImmConstBuf = 3,
};
enum class DxbcResourceType : uint32_t {
Typed = 0,
Raw = 1,
Structured = 2,
};
enum class DxbcConstantBufferAccessType : uint32_t {
StaticallyIndexed = 0,
DynamicallyIndexed = 1,
};
}