dxvk/src/dxvk/dxvk_meta_mipgen.cpp

552 lines
23 KiB
C++

#include "dxvk_meta_mipgen.h"
#include <dxvk_mipgen_vert.h>
#include <dxvk_mipgen_geom.h>
#include <dxvk_mipgen_frag_1d.h>
#include <dxvk_mipgen_frag_2d.h>
#include <dxvk_mipgen_frag_3d.h>
namespace dxvk {
DxvkMetaMipGenRenderPass::DxvkMetaMipGenRenderPass(
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkImageView>& view)
: m_vkd(vkd), m_view(view), m_renderPass(createRenderPass()) {
// Determine view type based on image type
const std::array<std::pair<VkImageViewType, VkImageViewType>, 3> viewTypes = {{
{ VK_IMAGE_VIEW_TYPE_1D_ARRAY, VK_IMAGE_VIEW_TYPE_1D_ARRAY },
{ VK_IMAGE_VIEW_TYPE_2D_ARRAY, VK_IMAGE_VIEW_TYPE_2D_ARRAY },
{ VK_IMAGE_VIEW_TYPE_3D, VK_IMAGE_VIEW_TYPE_2D_ARRAY },
}};
m_srcViewType = viewTypes.at(uint32_t(view->imageInfo().type)).first;
m_dstViewType = viewTypes.at(uint32_t(view->imageInfo().type)).second;
// Create image views and framebuffers
m_passes.resize(view->info().numLevels - 1);
for (uint32_t i = 0; i < m_passes.size(); i++)
m_passes.at(i) = this->createFramebuffer(i);
}
DxvkMetaMipGenRenderPass::~DxvkMetaMipGenRenderPass() {
for (const auto& pass : m_passes) {
m_vkd->vkDestroyFramebuffer(m_vkd->device(), pass.framebuffer, nullptr);
m_vkd->vkDestroyImageView(m_vkd->device(), pass.dstView, nullptr);
m_vkd->vkDestroyImageView(m_vkd->device(), pass.srcView, nullptr);
}
m_vkd->vkDestroyRenderPass(m_vkd->device(), m_renderPass, nullptr);
}
VkExtent3D DxvkMetaMipGenRenderPass::passExtent(uint32_t passId) const {
VkExtent3D extent = m_view->mipLevelExtent(passId + 1);
if (m_view->imageInfo().type != VK_IMAGE_TYPE_3D)
extent.depth = m_view->info().numLayers;
return extent;
}
VkRenderPass DxvkMetaMipGenRenderPass::createRenderPass() const {
std::array<VkSubpassDependency, 2> subpassDeps = {{
{ VK_SUBPASS_EXTERNAL, 0,
m_view->imageInfo().stages,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, 0 },
{ 0, VK_SUBPASS_EXTERNAL,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
m_view->imageInfo().stages,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
m_view->imageInfo().access, 0 },
}};
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = m_view->info().format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
attachment.finalLayout = m_view->imageInfo().layout;
VkAttachmentReference attachmentRef;
attachmentRef.attachment = 0;
attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &attachmentRef;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = nullptr;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = subpassDeps.size();
info.pDependencies = subpassDeps.data();
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create render pass");
return result;
}
DxvkMetaMipGenPass DxvkMetaMipGenRenderPass::createFramebuffer(uint32_t pass) const {
DxvkMetaMipGenPass result;
result.srcView = VK_NULL_HANDLE;
result.dstView = VK_NULL_HANDLE;
result.framebuffer = VK_NULL_HANDLE;
// Common image view info
VkImageViewCreateInfo viewInfo;
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.flags = 0;
viewInfo.image = m_view->imageHandle();
viewInfo.format = m_view->info().format;
viewInfo.components = {
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY };
// Create source image view, which points to
// the one mip level we're going to sample.
VkImageSubresourceRange srcSubresources;
srcSubresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
srcSubresources.baseMipLevel = m_view->info().minLevel + pass;
srcSubresources.levelCount = 1;
srcSubresources.baseArrayLayer = m_view->info().minLayer;
srcSubresources.layerCount = m_view->info().numLayers;
viewInfo.viewType = m_srcViewType;
viewInfo.subresourceRange = srcSubresources;
if (m_vkd->vkCreateImageView(m_vkd->device(), &viewInfo, nullptr, &result.srcView) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create source image view");
// Create destination image view, which points
// to the mip level we're going to render to.
VkExtent3D dstExtent = m_view->mipLevelExtent(pass + 1);
VkImageSubresourceRange dstSubresources;
dstSubresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
dstSubresources.baseMipLevel = m_view->info().minLevel + pass + 1;
dstSubresources.levelCount = 1;
if (m_view->imageInfo().type != VK_IMAGE_TYPE_3D) {
dstSubresources.baseArrayLayer = m_view->info().minLayer;
dstSubresources.layerCount = m_view->info().numLayers;
} else {
dstSubresources.baseArrayLayer = 0;
dstSubresources.layerCount = dstExtent.depth;
}
viewInfo.viewType = m_dstViewType;
viewInfo.subresourceRange = dstSubresources;
if (m_vkd->vkCreateImageView(m_vkd->device(), &viewInfo, nullptr, &result.dstView) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target image view");
// Create framebuffer using the destination
// image view as its color attachment.
VkFramebufferCreateInfo fboInfo;
fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fboInfo.pNext = nullptr;
fboInfo.flags = 0;
fboInfo.renderPass = m_renderPass;
fboInfo.attachmentCount = 1;
fboInfo.pAttachments = &result.dstView;
fboInfo.width = dstExtent.width;
fboInfo.height = dstExtent.height;
fboInfo.layers = dstSubresources.layerCount;
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result.framebuffer) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target framebuffer");
return result;
}
DxvkMetaMipGenObjects::DxvkMetaMipGenObjects(const Rc<vk::DeviceFn>& vkd)
: m_vkd (vkd),
m_sampler (createSampler()),
m_shaderVert (createShaderModule(dxvk_mipgen_vert)),
m_shaderGeom (createShaderModule(dxvk_mipgen_geom)),
m_shaderFrag1D(createShaderModule(dxvk_mipgen_frag_1d)),
m_shaderFrag2D(createShaderModule(dxvk_mipgen_frag_2d)),
m_shaderFrag3D(createShaderModule(dxvk_mipgen_frag_3d)) {
}
DxvkMetaMipGenObjects::~DxvkMetaMipGenObjects() {
for (const auto& pair : m_renderPasses)
m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second, nullptr);
for (const auto& pair : m_pipelines) {
m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
m_vkd->vkDestroyDescriptorSetLayout (m_vkd->device(), pair.second.dsetLayout, nullptr);
}
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag3D, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag2D, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag1D, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
m_vkd->vkDestroySampler(m_vkd->device(), m_sampler, nullptr);
}
DxvkMetaMipGenPipeline DxvkMetaMipGenObjects::getPipeline(
VkImageViewType viewType,
VkFormat viewFormat) {
std::lock_guard<std::mutex> lock(m_mutex);
DxvkMetaMipGenPipelineKey key;
key.viewType = viewType;
key.viewFormat = viewFormat;
auto entry = m_pipelines.find(key);
if (entry != m_pipelines.end())
return entry->second;
DxvkMetaMipGenPipeline pipeline = this->createPipeline(key);
m_pipelines.insert({ key, pipeline });
return pipeline;
}
VkRenderPass DxvkMetaMipGenObjects::getRenderPass(VkFormat viewFormat) {
auto entry = m_renderPasses.find(viewFormat);
if (entry != m_renderPasses.end())
return entry->second;
VkRenderPass renderPass = this->createRenderPass(viewFormat);
m_renderPasses.insert({ viewFormat, renderPass });
return renderPass;
}
VkSampler DxvkMetaMipGenObjects::createSampler() const {
VkSamplerCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.magFilter = VK_FILTER_LINEAR;
info.minFilter = VK_FILTER_LINEAR;
info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.mipLodBias = 0.0f;
info.anisotropyEnable = VK_FALSE;
info.maxAnisotropy = 1.0f;
info.compareEnable = VK_FALSE;
info.compareOp = VK_COMPARE_OP_ALWAYS;
info.minLod = 0.0f;
info.maxLod = 0.0f;
info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
info.unnormalizedCoordinates = VK_FALSE;
VkSampler result = VK_NULL_HANDLE;
if (m_vkd->vkCreateSampler(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenObjects: Failed to create sampler");
return result;
}
VkShaderModule DxvkMetaMipGenObjects::createShaderModule(const SpirvCodeBuffer& code) const {
VkShaderModuleCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.codeSize = code.size();
info.pCode = code.data();
VkShaderModule result = VK_NULL_HANDLE;
if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenObjects: Failed to create shader module");
return result;
}
DxvkMetaMipGenPipeline DxvkMetaMipGenObjects::createPipeline(
const DxvkMetaMipGenPipelineKey& key) {
DxvkMetaMipGenPipeline pipe;
pipe.dsetLayout = this->createDescriptorSetLayout(key.viewType);
pipe.pipeLayout = this->createPipelineLayout(pipe.dsetLayout);
pipe.pipeHandle = this->createPipeline(key.viewType, pipe.pipeLayout,
this->getRenderPass(key.viewFormat));
return pipe;
}
VkRenderPass DxvkMetaMipGenObjects::createRenderPass(
VkFormat format) const {
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
attachment.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkAttachmentReference attachmentRef;
attachmentRef.attachment = 0;
attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &attachmentRef;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = nullptr;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = 0;
info.pDependencies = nullptr;
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenObjects: Failed to create render pass");
return result;
}
VkDescriptorSetLayout DxvkMetaMipGenObjects::createDescriptorSetLayout(
VkImageViewType viewType) const {
VkDescriptorSetLayoutBinding binding;
binding.binding = 0;
binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
binding.descriptorCount = 1;
binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
binding.pImmutableSamplers = &m_sampler;
VkDescriptorSetLayoutCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.bindingCount = 1;
info.pBindings = &binding;
VkDescriptorSetLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenObjects: Failed to create descriptor set layout");
return result;
}
VkPipelineLayout DxvkMetaMipGenObjects::createPipelineLayout(
VkDescriptorSetLayout descriptorSetLayout) const {
VkPushConstantRange pushRange;
pushRange.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
pushRange.offset = 0;
pushRange.size = sizeof(DxvkMetaMipGenPushConstants);
VkPipelineLayoutCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.setLayoutCount = 1;
info.pSetLayouts = &descriptorSetLayout;
info.pushConstantRangeCount = 1;
info.pPushConstantRanges = &pushRange;
VkPipelineLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenObjects: Failed to create pipeline layout");
return result;
}
VkPipeline DxvkMetaMipGenObjects::createPipeline(
VkImageViewType imageViewType,
VkPipelineLayout pipelineLayout,
VkRenderPass renderPass) const {
std::array<VkPipelineShaderStageCreateInfo, 3> stages;
VkPipelineShaderStageCreateInfo& vsStage = stages[0];
vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vsStage.pNext = nullptr;
vsStage.flags = 0;
vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
vsStage.module = m_shaderVert;
vsStage.pName = "main";
vsStage.pSpecializationInfo = nullptr;
VkPipelineShaderStageCreateInfo& gsStage = stages[1];
gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
gsStage.pNext = nullptr;
gsStage.flags = 0;
gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
gsStage.module = m_shaderGeom;
gsStage.pName = "main";
gsStage.pSpecializationInfo = nullptr;
VkPipelineShaderStageCreateInfo& psStage = stages[2];
psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
psStage.pNext = nullptr;
psStage.flags = 0;
psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
psStage.module = VK_NULL_HANDLE;
psStage.pName = "main";
psStage.pSpecializationInfo = nullptr;
switch (imageViewType) {
case VK_IMAGE_VIEW_TYPE_1D_ARRAY: psStage.module = m_shaderFrag1D; break;
case VK_IMAGE_VIEW_TYPE_2D_ARRAY: psStage.module = m_shaderFrag2D; break;
case VK_IMAGE_VIEW_TYPE_3D: psStage.module = m_shaderFrag3D; break;
default: throw DxvkError("DxvkMetaMipGenObjects: Invalid view type");
}
std::array<VkDynamicState, 2> dynStates = {{
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
}};
VkPipelineDynamicStateCreateInfo dynState;
dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynState.pNext = nullptr;
dynState.flags = 0;
dynState.dynamicStateCount = dynStates.size();
dynState.pDynamicStates = dynStates.data();
VkPipelineVertexInputStateCreateInfo viState;
viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
viState.pNext = nullptr;
viState.flags = 0;
viState.vertexBindingDescriptionCount = 0;
viState.pVertexBindingDescriptions = nullptr;
viState.vertexAttributeDescriptionCount = 0;
viState.pVertexAttributeDescriptions = nullptr;
VkPipelineInputAssemblyStateCreateInfo iaState;
iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
iaState.pNext = nullptr;
iaState.flags = 0;
iaState.topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
iaState.primitiveRestartEnable = VK_FALSE;
VkPipelineViewportStateCreateInfo vpState;
vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
vpState.pNext = nullptr;
vpState.flags = 0;
vpState.viewportCount = 1;
vpState.pViewports = nullptr;
vpState.scissorCount = 1;
vpState.pScissors = nullptr;
VkPipelineRasterizationStateCreateInfo rsState;
rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rsState.pNext = nullptr;
rsState.flags = 0;
rsState.depthClampEnable = VK_TRUE;
rsState.rasterizerDiscardEnable = VK_FALSE;
rsState.polygonMode = VK_POLYGON_MODE_FILL;
rsState.cullMode = VK_CULL_MODE_NONE;
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rsState.depthBiasEnable = VK_FALSE;
rsState.depthBiasConstantFactor = 0.0f;
rsState.depthBiasClamp = 0.0f;
rsState.depthBiasSlopeFactor = 0.0f;
rsState.lineWidth = 1.0f;
uint32_t msMask = 0xFFFFFFFF;
VkPipelineMultisampleStateCreateInfo msState;
msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
msState.pNext = nullptr;
msState.flags = 0;
msState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
msState.sampleShadingEnable = VK_FALSE;
msState.minSampleShading = 1.0f;
msState.pSampleMask = &msMask;
msState.alphaToCoverageEnable = VK_FALSE;
msState.alphaToOneEnable = VK_FALSE;
VkPipelineColorBlendAttachmentState cbAttachment;
cbAttachment.blendEnable = VK_FALSE;
cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
cbAttachment.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendStateCreateInfo cbState;
cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
cbState.pNext = nullptr;
cbState.flags = 0;
cbState.logicOpEnable = VK_FALSE;
cbState.logicOp = VK_LOGIC_OP_NO_OP;
cbState.attachmentCount = 1;
cbState.pAttachments = &cbAttachment;
for (uint32_t i = 0; i < 4; i++)
cbState.blendConstants[i] = 0.0f;
VkGraphicsPipelineCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.stageCount = stages.size();
info.pStages = stages.data();
info.pVertexInputState = &viState;
info.pInputAssemblyState = &iaState;
info.pTessellationState = nullptr;
info.pViewportState = &vpState;
info.pRasterizationState = &rsState;
info.pMultisampleState = &msState;
info.pColorBlendState = &cbState;
info.pDepthStencilState = nullptr;
info.pDynamicState = &dynState;
info.layout = pipelineLayout;
info.renderPass = renderPass;
info.subpass = 0;
info.basePipelineHandle = VK_NULL_HANDLE;
info.basePipelineIndex = -1;
VkPipeline result = VK_NULL_HANDLE;
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaMipGenObjects: Failed to create graphics pipeline");
return result;
}
}