dxvk/src/dxvk/dxvk_cmdlist.cpp

166 lines
5.6 KiB
C++

#include "dxvk_cmdlist.h"
#include "dxvk_device.h"
namespace dxvk {
DxvkCommandList::DxvkCommandList(
const Rc<vk::DeviceFn>& vkd,
DxvkDevice* device,
uint32_t queueFamily)
: m_vkd (vkd),
m_cmdBuffersUsed(0),
m_descAlloc (vkd),
m_stagingAlloc (device) {
VkFenceCreateInfo fenceInfo;
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.pNext = nullptr;
fenceInfo.flags = 0;
if (m_vkd->vkCreateFence(m_vkd->device(), &fenceInfo, nullptr, &m_fence) != VK_SUCCESS)
throw DxvkError("DxvkCommandList: Failed to create fence");
VkCommandPoolCreateInfo poolInfo;
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.pNext = nullptr;
poolInfo.flags = 0;
poolInfo.queueFamilyIndex = queueFamily;
if (m_vkd->vkCreateCommandPool(m_vkd->device(), &poolInfo, nullptr, &m_pool) != VK_SUCCESS)
throw DxvkError("DxvkCommandList: Failed to create command pool");
VkCommandBufferAllocateInfo cmdInfo;
cmdInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
cmdInfo.pNext = nullptr;
cmdInfo.commandPool = m_pool;
cmdInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
cmdInfo.commandBufferCount = 1;
if (m_vkd->vkAllocateCommandBuffers(m_vkd->device(), &cmdInfo, &m_execBuffer) != VK_SUCCESS
|| m_vkd->vkAllocateCommandBuffers(m_vkd->device(), &cmdInfo, &m_initBuffer) != VK_SUCCESS)
throw DxvkError("DxvkCommandList: Failed to allocate command buffer");
}
DxvkCommandList::~DxvkCommandList() {
this->reset();
m_vkd->vkDestroyCommandPool(m_vkd->device(), m_pool, nullptr);
m_vkd->vkDestroyFence (m_vkd->device(), m_fence, nullptr);
}
VkResult DxvkCommandList::submit(
VkQueue queue,
VkSemaphore waitSemaphore,
VkSemaphore wakeSemaphore) {
std::array<VkCommandBuffer, 2> cmdBuffers;
uint32_t cmdBufferCount = 0;
if (m_cmdBuffersUsed.test(DxvkCmdBufferFlag::InitBuffer))
cmdBuffers[cmdBufferCount++] = m_initBuffer;
if (m_cmdBuffersUsed.test(DxvkCmdBufferFlag::ExecBuffer))
cmdBuffers[cmdBufferCount++] = m_execBuffer;
const VkPipelineStageFlags waitStageMask
= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
VkSubmitInfo info;
info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
info.pNext = nullptr;
info.waitSemaphoreCount = waitSemaphore == VK_NULL_HANDLE ? 0 : 1;
info.pWaitSemaphores = &waitSemaphore;
info.pWaitDstStageMask = &waitStageMask;
info.commandBufferCount = cmdBufferCount;
info.pCommandBuffers = cmdBuffers.data();
info.signalSemaphoreCount = wakeSemaphore == VK_NULL_HANDLE ? 0 : 1;
info.pSignalSemaphores = &wakeSemaphore;
return m_vkd->vkQueueSubmit(queue, 1, &info, m_fence);
}
VkResult DxvkCommandList::synchronize() {
VkResult status = VK_TIMEOUT;
while (status == VK_TIMEOUT) {
status = m_vkd->vkWaitForFences(
m_vkd->device(), 1, &m_fence, VK_FALSE,
1'000'000'000ull);
}
return status;
}
void DxvkCommandList::beginRecording() {
VkCommandBufferBeginInfo info;
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
info.pNext = nullptr;
info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
info.pInheritanceInfo = nullptr;
if (m_vkd->vkResetCommandPool(m_vkd->device(), m_pool, 0) != VK_SUCCESS)
Logger::err("DxvkCommandList: Failed to reset command buffer");
if (m_vkd->vkBeginCommandBuffer(m_execBuffer, &info) != VK_SUCCESS
|| m_vkd->vkBeginCommandBuffer(m_initBuffer, &info) != VK_SUCCESS)
Logger::err("DxvkCommandList: Failed to begin command buffer");
if (m_vkd->vkResetFences(m_vkd->device(), 1, &m_fence) != VK_SUCCESS)
Logger::err("DxvkCommandList: Failed to reset fence");
// Unconditionally mark the exec buffer as used. There
// is virtually no use case where this isn't correct.
m_cmdBuffersUsed.set(DxvkCmdBufferFlag::ExecBuffer);
}
void DxvkCommandList::endRecording() {
if (m_vkd->vkEndCommandBuffer(m_execBuffer) != VK_SUCCESS
|| m_vkd->vkEndCommandBuffer(m_initBuffer) != VK_SUCCESS)
Logger::err("DxvkCommandList::endRecording: Failed to record command buffer");
}
void DxvkCommandList::reset() {
m_statCounters.reset();
m_bufferTracker.reset();
m_eventTracker.reset();
m_queryTracker.reset();
m_stagingAlloc.reset();
m_descAlloc.reset();
m_resources.reset();
}
DxvkStagingBufferSlice DxvkCommandList::stagedAlloc(VkDeviceSize size) {
return m_stagingAlloc.alloc(size);
}
void DxvkCommandList::stagedBufferCopy(
VkBuffer dstBuffer,
VkDeviceSize dstOffset,
VkDeviceSize dataSize,
const DxvkStagingBufferSlice& dataSlice) {
VkBufferCopy region;
region.srcOffset = dataSlice.offset;
region.dstOffset = dstOffset;
region.size = dataSize;
m_vkd->vkCmdCopyBuffer(m_execBuffer,
dataSlice.buffer, dstBuffer, 1, &region);
}
void DxvkCommandList::stagedBufferImageCopy(
VkImage dstImage,
VkImageLayout dstImageLayout,
const VkBufferImageCopy& dstImageRegion,
const DxvkStagingBufferSlice& dataSlice) {
m_vkd->vkCmdCopyBufferToImage(m_execBuffer,
dataSlice.buffer, dstImage, dstImageLayout,
1, &dstImageRegion);
}
}