dxvk/src/dxbc/dxbc_compiler.h

52 lines
1.0 KiB
C++

#pragma once
#include "dxbc_chunk_shex.h"
#include "../spirv/gen/spirv_gen_capability.h"
#include "../spirv/gen/spirv_gen_entrypoint.h"
#include "../spirv/gen/spirv_gen_typeinfo.h"
namespace dxvk {
/**
* \brief DXBC to SPIR-V compiler
*
*
*/
class DxbcCompiler {
public:
DxbcCompiler(DxbcProgramVersion version);
~DxbcCompiler();
/**
* \brief Processes a single instruction
* \param [in] ins The instruction
*/
void processInstruction(DxbcInstruction ins);
/**
* \brief Creates actual shader object
*
* Combines all information gatherd during the
* shader compilation into one shader object.
*/
Rc<DxvkShader> finalize();
private:
DxbcProgramVersion m_version;
SpirvIdCounter m_counter;
SpirvCapabilities m_spvCapabilities;
SpirvEntryPoint m_spvEntryPoints;
SpirvTypeInfo m_spvTypeInfo;
SpirvCodeBuffer m_spvCode;
void declareCapabilities();
void declareMemoryModel();
};
}