dxvk/src/d3d10/d3d10_sampler.cpp

73 lines
2.2 KiB
C++

#include "d3d10_sampler.h"
#include "../d3d11/d3d11_device.h"
#include "../d3d11/d3d11_sampler.h"
namespace dxvk {
HRESULT STDMETHODCALLTYPE D3D10SamplerState::QueryInterface(
REFIID riid,
void** ppvObject) {
return m_d3d11->QueryInterface(riid, ppvObject);
}
ULONG STDMETHODCALLTYPE D3D10SamplerState::AddRef() {
return m_d3d11->AddRef();
}
ULONG STDMETHODCALLTYPE D3D10SamplerState::Release() {
return m_d3d11->Release();
}
void STDMETHODCALLTYPE D3D10SamplerState::GetDevice(
ID3D10Device** ppDevice) {
GetD3D10Device(m_d3d11, ppDevice);
}
HRESULT STDMETHODCALLTYPE D3D10SamplerState::GetPrivateData(
REFGUID guid,
UINT* pDataSize,
void* pData) {
return m_d3d11->GetPrivateData(guid, pDataSize, pData);
}
HRESULT STDMETHODCALLTYPE D3D10SamplerState::SetPrivateData(
REFGUID guid,
UINT DataSize,
const void* pData) {
return m_d3d11->SetPrivateData(guid, DataSize, pData);
}
HRESULT STDMETHODCALLTYPE D3D10SamplerState::SetPrivateDataInterface(
REFGUID guid,
const IUnknown* pData) {
return m_d3d11->SetPrivateDataInterface(guid, pData);
}
void STDMETHODCALLTYPE D3D10SamplerState::GetDesc(
D3D10_SAMPLER_DESC* pDesc) {
D3D11_SAMPLER_DESC d3d11Desc;
m_d3d11->GetDesc(&d3d11Desc);
pDesc->Filter = D3D10_FILTER(d3d11Desc.Filter);
pDesc->AddressU = D3D10_TEXTURE_ADDRESS_MODE(d3d11Desc.AddressU);
pDesc->AddressV = D3D10_TEXTURE_ADDRESS_MODE(d3d11Desc.AddressV);
pDesc->AddressW = D3D10_TEXTURE_ADDRESS_MODE(d3d11Desc.AddressW);
pDesc->MipLODBias = d3d11Desc.MipLODBias;
pDesc->MaxAnisotropy = d3d11Desc.MaxAnisotropy;
pDesc->ComparisonFunc = D3D10_COMPARISON_FUNC(d3d11Desc.ComparisonFunc);
pDesc->MinLOD = d3d11Desc.MinLOD;
pDesc->MaxLOD = d3d11Desc.MaxLOD;
for (uint32_t i = 0; i < 4; i++)
pDesc->BorderColor[i] = d3d11Desc.BorderColor[i];
}
}