[d3d11] Implemented CheckFormatSupport and CheckFeatureSupport

This commit is contained in:
Philip Rebohle 2017-12-19 11:05:41 +01:00
parent da2cc5a6a0
commit f97ea7fcea
2 changed files with 132 additions and 4 deletions

View File

@ -11,6 +11,21 @@
#include "d3d11_texture.h"
#include "d3d11_view.h"
// These were copied from d3d11.h
// For some ridiculous reason, we cannot use the structures
// directly, although others from the same header work.
typedef struct D3D11_FEATURE_DATA_THREADING {
BOOL DriverConcurrentCreates;
BOOL DriverCommandLists;
} D3D11_FEATURE_DATA_THREADING;
typedef struct D3D11_FEATURE_DATA_DOUBLES {
BOOL DoublePrecisionFloatShaderOps;
} D3D11_FEATURE_DATA_DOUBLES;
typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT {
DXGI_FORMAT InFormat;
UINT OutFormatSupport;
} D3D11_FEATURE_DATA_FORMAT_SUPPORT;
namespace dxvk {
D3D11Device::D3D11Device(
@ -935,8 +950,7 @@ namespace dxvk {
HRESULT STDMETHODCALLTYPE D3D11Device::CheckFormatSupport(
DXGI_FORMAT Format,
UINT* pFormatSupport) {
Logger::err("D3D11Device::CheckFormatSupport: Not implemented");
return E_NOTIMPL;
return GetFormatSupportFlags(Format, pFormatSupport);
}
@ -1002,8 +1016,38 @@ namespace dxvk {
D3D11_FEATURE Feature,
void* pFeatureSupportData,
UINT FeatureSupportDataSize) {
Logger::err("D3D11Device::CheckFeatureSupport: Not implemented");
return E_NOTIMPL;
switch (Feature) {
case D3D11_FEATURE_THREADING: {
if (FeatureSupportDataSize != sizeof(D3D11_FEATURE_DATA_THREADING))
return E_INVALIDARG;
auto info = static_cast<D3D11_FEATURE_DATA_THREADING*>(pFeatureSupportData);
info->DriverConcurrentCreates = TRUE;
info->DriverCommandLists = FALSE;
} return S_OK;
case D3D11_FEATURE_DOUBLES: {
if (FeatureSupportDataSize != sizeof(D3D11_FEATURE_DATA_DOUBLES))
return E_INVALIDARG;
auto info = static_cast<D3D11_FEATURE_DATA_DOUBLES*>(pFeatureSupportData);
info->DoublePrecisionFloatShaderOps = FALSE;
} return S_OK;
case D3D11_FEATURE_FORMAT_SUPPORT: {
if (FeatureSupportDataSize != sizeof(D3D11_FEATURE_DATA_FORMAT_SUPPORT))
return E_INVALIDARG;
auto info = static_cast<D3D11_FEATURE_DATA_FORMAT_SUPPORT*>(pFeatureSupportData);
return GetFormatSupportFlags(info->InFormat, &info->OutFormatSupport);
} return S_OK;
default:
Logger::err(str::format(
"D3D11Device: CheckFeatureSupport: Unknown feature",
Feature));
return E_INVALIDARG;
}
}
@ -1420,4 +1464,86 @@ namespace dxvk {
}
}
HRESULT D3D11Device::GetFormatSupportFlags(DXGI_FORMAT Format, UINT* pFlags) const {
const VkFormat fmt = m_dxgiAdapter->LookupFormat(Format).actual;
const VkFormatProperties fmtInfo = m_dxvkAdapter->formatProperties(fmt);
if (fmt == VK_FORMAT_UNDEFINED)
return E_FAIL;
UINT flags = 0;
if (fmtInfo.bufferFeatures & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT)
flags |= D3D11_FORMAT_SUPPORT_BUFFER;
if (fmtInfo.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT)
flags |= D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER;
if (Format == DXGI_FORMAT_R16_UINT || Format == DXGI_FORMAT_R32_UINT)
flags |= D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER;
// TODO implement stream output
// D3D11_FORMAT_SUPPORT_SO_BUFFER
if (fmtInfo.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) {
flags |= D3D11_FORMAT_SUPPORT_TEXTURE1D
| D3D11_FORMAT_SUPPORT_TEXTURE2D
| D3D11_FORMAT_SUPPORT_TEXTURE3D
| D3D11_FORMAT_SUPPORT_TEXTURECUBE
| D3D11_FORMAT_SUPPORT_SHADER_LOAD
| D3D11_FORMAT_SUPPORT_SHADER_GATHER
| D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON
| D3D11_FORMAT_SUPPORT_SHADER_SAMPLE
| D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON
| D3D11_FORMAT_SUPPORT_MIP
| D3D11_FORMAT_SUPPORT_MIP_AUTOGEN
| D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE
| D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT;
}
if (fmtInfo.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)
flags |= D3D11_FORMAT_SUPPORT_RENDER_TARGET;
if (fmtInfo.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT)
flags |= D3D11_FORMAT_SUPPORT_BLENDABLE;
if (fmtInfo.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
flags |= D3D11_FORMAT_SUPPORT_DEPTH_STENCIL;
if (fmtInfo.optimalTilingFeatures)
flags |= D3D11_FORMAT_SUPPORT_CPU_LOCKABLE;
if ((fmtInfo.bufferFeatures & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT)
|| (fmtInfo.optimalTilingFeatures & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT))
flags |= D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW;
// FIXME implement properly. This would require a VkSurface.
if (Format == DXGI_FORMAT_R8G8B8A8_UNORM
|| Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
|| Format == DXGI_FORMAT_B8G8R8A8_UNORM
|| Format == DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
|| Format == DXGI_FORMAT_R16G16B16A16_FLOAT
|| Format == DXGI_FORMAT_R10G10B10A2_UNORM
|| Format == DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM)
flags |= D3D11_FORMAT_SUPPORT_DISPLAY;
// Query multisampling info
VkImageFormatProperties imgInfo;
VkResult status = m_dxvkAdapter->imageFormatProperties(fmt,
VK_IMAGE_TYPE_2D,
VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
0, imgInfo);
if (status == VK_SUCCESS && imgInfo.sampleCounts > VK_SAMPLE_COUNT_1_BIT) {
flags |= D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET
| D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD;
}
*pFlags = flags;
return S_OK;
}
}

View File

@ -292,6 +292,8 @@ namespace dxvk {
VkSamplerAddressMode DecodeAddressMode(
D3D11_TEXTURE_ADDRESS_MODE mode) const;
HRESULT GetFormatSupportFlags(DXGI_FORMAT Format, UINT* pFlags) const;
};
}