[meta] Remove D3D10 HUD restriction in the README

D3D10 in the HUD api option is identified correctly since be16da37d7
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Jens Peters 2020-03-06 10:49:14 +01:00 committed by Philip Rebohle
parent 45c8b09104
commit f85be773aa
1 changed files with 1 additions and 1 deletions

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@ -82,7 +82,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
- `memory`: Shows the amount of device memory allocated and used.
- `gpuload`: Shows estimated GPU load. May be inaccurate.
- `version`: Shows DXVK version.
- `api`: Shows the D3D feature level used by the application. Does not work correctly for D3D10 at the moment.
- `api`: Shows the D3D feature level used by the application.
- `compiler`: Shows shader compiler activity
- `samplers`: Shows the current number of sampler pairs used *[D3D9 Only]*