[util] Set invariantPosition for Devil May Cry 5 (#1863)

Fixes some missing/shifting geometry on GFX10.3 and RADV/ACO.

Tested using dxvk.conf and DXVK 1.7.3.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
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PendingChaos 2021-01-02 09:42:33 +00:00 committed by GitHub
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@ -79,6 +79,7 @@ namespace dxvk {
/* Devil May Cry 5 */
{ R"(\\DevilMayCry5\.exe$)", {{
{ "d3d11.relaxedBarriers", "True" },
{ "d3d11.invariantPosition", "True" },
}} },
/* Call of Duty WW2 */
{ R"(\\s2_sp64_ship\.exe$)", {{