mirror of https://github.com/doitsujin/dxvk
[util] Enable strict float emulation for Red River
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@ -873,7 +873,12 @@ namespace dxvk {
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{ R"(\\SupremeRulerUltimate\.exe$)", {{
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{ R"(\\SupremeRulerUltimate\.exe$)", {{
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{ "d3d9.countLosableResources", "False" },
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{ "d3d9.countLosableResources", "False" },
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}} },
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}} },
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/* Operation Flashpoint: Red River *
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* Flickering issues */
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{ R"(\\RedRiver\.exe$)", {{
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{ "d3d9.floatEmulation", "Strict" },
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}} },
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/**********************************************/
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/**********************************************/
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/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */
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/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */
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