[util] Enable strict float emulation for Red River

This commit is contained in:
Robin Kertels 2024-02-20 21:22:25 +01:00 committed by Joshie
parent 39c19e9299
commit f254afb4fb
1 changed files with 6 additions and 1 deletions

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@ -873,7 +873,12 @@ namespace dxvk {
{ R"(\\SupremeRulerUltimate\.exe$)", {{
{ "d3d9.countLosableResources", "False" },
}} },
/* Operation Flashpoint: Red River *
* Flickering issues */
{ R"(\\RedRiver\.exe$)", {{
{ "d3d9.floatEmulation", "Strict" },
}} },
/**********************************************/
/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */