[util] Enable cachedDynamicBuffers for Battlestations Midway

Helps performance dips that can happen in some areas
This commit is contained in:
Blisto91 2023-10-02 22:42:11 +02:00 committed by Philip Rebohle
parent 494f7fd38d
commit f0ff0007dc
1 changed files with 4 additions and 0 deletions

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@ -819,6 +819,10 @@ namespace dxvk {
{ R"(\\AoK HD\.exe$)", {{
{ "d3d9.maxFrameLatency", "1" },
}} },
/* Battlestations Midway */
{ R"(\\Battlestationsmidway\.exe$)", {{
{ "d3d9.cachedDynamicBuffers", "True" },
}} },
/**********************************************/
/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */