[d3d9] Add fallthrough comment to SetRenderState

Silences a warning
This commit is contained in:
Joshua Ashton 2022-03-09 21:34:26 +00:00 committed by Philip Rebohle
parent f4ab14cafa
commit dc6c350cf2
1 changed files with 1 additions and 0 deletions

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@ -2074,6 +2074,7 @@ namespace dxvk {
m_flags.set(D3D9DeviceFlag::DirtyDepthBounds);
break;
}
[[fallthrough]];
default:
static bool s_errorShown[256];