[meta] Update README

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Philip Rebohle 2019-07-19 00:42:37 +02:00
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@ -80,6 +80,7 @@ The `DXVK_HUD` environment variable controls a HUD which can display the framera
- `drawcalls`: Shows the number of draw calls and render passes per frame.
- `pipelines`: Shows the total number of graphics and compute pipelines.
- `memory`: Shows the amount of device memory allocated and used.
- `gpuload`: Shows estimated GPU load. May be inaccurate.
- `version`: Shows DXVK version.
- `api`: Shows the D3D feature level used by the application. Does not work correctly for D3D10 at the moment.