[util] Enable cached vertex and index buffers for The Evil Within

Large performance win.
This commit is contained in:
Oschowa 2022-03-03 23:42:11 +01:00 committed by Philip Rebohle
parent f14bccc8c3
commit bb178baaf1
1 changed files with 1 additions and 0 deletions

View File

@ -35,6 +35,7 @@ namespace dxvk {
* multiple times */
{ R"(\\EvilWithin(Demo)?\.exe$)", {{
{ "d3d11.dcSingleUseMode", "False" },
{ "d3d11.cachedDynamicResources", "vi" },
}} },
/* Far Cry 3: Assumes clear(0.5) on an UNORM *
* format to result in 128 on AMD and 127 on *