[dxvk] Added compute pipeline stub

This commit is contained in:
Philip Rebohle 2017-10-14 13:45:00 +02:00
parent 5c932f14d6
commit b67d952e63
2 changed files with 6 additions and 1 deletions

View File

@ -7,7 +7,10 @@ namespace dxvk {
/** /**
* \brief Compute pipeline * \brief Compute pipeline
* *
* Stores a pipeline object * Stores a compute pipeline object and the corresponding
* pipeline layout. Unlike graphics pipelines, compute
* pipelines do not need to be recompiled against any sort
* of pipeline state.
*/ */
class DxvkComputePipeline : public RcObject { class DxvkComputePipeline : public RcObject {

View File

@ -115,10 +115,12 @@ namespace dxvk {
/** /**
* \brief Creates a shader module * \brief Creates a shader module
* *
* \param [in] iface Shader interface
* \param [in] code SPIR-V code * \param [in] code SPIR-V code
* \returns Shader module * \returns Shader module
*/ */
Rc<DxvkShader> createShader( Rc<DxvkShader> createShader(
const DxvkShaderInterface& iface,
const SpirvCodeBuffer& code); const SpirvCodeBuffer& code);
/** /**