[util] Hide Intel in Far Cry 3, 4 and Primal

Also unhides Nvidia in Primal as it has the same clear value rounding assumptions as Far Cry 3 and 4
This commit is contained in:
Blisto91 2023-12-22 22:06:50 +01:00 committed by Philip Rebohle
parent 1b31aa5dbc
commit adb33d3af1
1 changed files with 6 additions and 3 deletions

View File

@ -54,13 +54,16 @@ namespace dxvk {
/* Far Cry 3: Assumes clear(0.5) on an UNORM *
* format to result in 128 on AMD and 127 on *
* Nvidia. We assume that the Vulkan drivers *
* match the clear behaviour of D3D11. */
* match the clear behaviour of D3D11. *
* Intel needs to match the AMD result */
{ R"(\\(farcry3|fc3_blooddragon)_d3d11\.exe$)", {{
{ "dxgi.hideNvidiaGpu", "False" },
{ "dxgi.hideIntelGpu", "True" },
}} },
/* Far Cry 4: Same as Far Cry 3 */
{ R"(\\FarCry4\.exe$)", {{
/* Far Cry 4 and Primal: Same as Far Cry 3 */
{ R"(\\(FarCry4|FCPrimal)\.exe$)", {{
{ "dxgi.hideNvidiaGpu", "False" },
{ "dxgi.hideIntelGpu", "True" },
}} },
/* Frostpunk: Renders one frame with D3D9 *
* after creating the DXGI swap chain */