[d3d11] Make ClearUnorderedAccessViewUINT fallback more generic

This commit is contained in:
Philip Rebohle 2022-04-25 17:34:45 +02:00
parent 304d0549d5
commit a85f7c48a5
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
2 changed files with 88 additions and 63 deletions

View File

@ -578,25 +578,22 @@ namespace dxvk {
return;
}
// Set up clear color struct
VkClearValue clearValue;
clearValue.color.uint32[0] = Values[0];
clearValue.color.uint32[1] = Values[1];
clearValue.color.uint32[2] = Values[2];
clearValue.color.uint32[3] = Values[3];
// R11G11B10 is a special cases since there's no corresponding integer format
// with the same bit layout, and creating an R32 view may disable compression,
// so if we can't preserve the bit pattern for non-zero values, we can create
// a temporary buffer instead and perform a copy from that.
bool useBuffer = false;
if (rawFormat == VK_FORMAT_B10G11R11_UFLOAT_PACK32) {
useBuffer = (Values[0] | Values[1] | Values[2]) != 0;
// R11G11B10 is a special case since there's no corresponding
// integer format with the same bit layout. Use R32 instead.
if (uavFormat == VK_FORMAT_B10G11R11_UFLOAT_PACK32) {
clearValue.color.uint32[0] = ((Values[0] & 0x7FF) << 0)
| ((Values[1] & 0x7FF) << 11)
| ((Values[2] & 0x3FF) << 22);
clearValue.color.uint32[1] = 0;
clearValue.color.uint32[2] = 0;
clearValue.color.uint32[3] = 0;
} else {
clearValue.color.uint32[0] = Values[0];
clearValue.color.uint32[1] = Values[1];
clearValue.color.uint32[2] = Values[2];
clearValue.color.uint32[3] = Values[3];
}
if (uav->GetResourceType() == D3D11_RESOURCE_DIMENSION_BUFFER) {
@ -639,57 +636,85 @@ namespace dxvk {
cClearValue.color);
});
}
} else if (useBuffer) {
Rc<DxvkImageView> imageView = uav->GetImageView();
DxvkBufferCreateInfo bufferInfo;
bufferInfo.size = imageView->formatInfo()->elementSize
* imageView->info().numLayers
* util::flattenImageExtent(imageView->mipLevelExtent(0));
bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT
| VK_BUFFER_USAGE_TRANSFER_DST_BIT;
bufferInfo.stages = VK_PIPELINE_STAGE_TRANSFER_BIT;
bufferInfo.access = VK_ACCESS_TRANSFER_READ_BIT
| VK_ACCESS_TRANSFER_WRITE_BIT;
Rc<DxvkBuffer> buffer = m_device->createBuffer(bufferInfo,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
EmitCs([
cDstView = std::move(imageView),
cSrcBuffer = std::move(buffer),
cClearValue = clearValue.color.uint32[0]
] (DxvkContext* ctx) {
ctx->clearBuffer(cSrcBuffer, 0,
cSrcBuffer->info().size, cClearValue);
ctx->copyBufferToImage(cDstView->image(),
vk::pickSubresourceLayers(cDstView->subresources(), 0),
VkOffset3D { 0, 0, 0 },
cDstView->mipLevelExtent(0),
cSrcBuffer, 0, 0, 0);
});
} else {
// Create a view with an integer format if necessary
Rc<DxvkImageView> imageView = uav->GetImageView();
if (uavFormat != rawFormat) {
DxvkImageViewCreateInfo info = imageView->info();
info.format = rawFormat;
imageView = m_device->createImageView(imageView->image(), info);
// If the clear value is zero, we can use the original view regardless of
// the format since the bit pattern will not change in any supported format.
bool isZeroClearValue = !(clearValue.color.uint32[0] | clearValue.color.uint32[1]
| clearValue.color.uint32[2] | clearValue.color.uint32[3]);
// Check if we can create an image view with the given raw format. If not,
// we'll have to use a fallback using a texel buffer view and buffer copies.
bool isViewCompatible = uavFormat == rawFormat;
if (!isViewCompatible && (imageView->imageInfo().flags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT)) {
uint32_t formatCount = imageView->imageInfo().viewFormatCount;
isViewCompatible = formatCount == 0;
for (uint32_t i = 0; i < formatCount && !isViewCompatible; i++)
isViewCompatible = imageView->imageInfo().viewFormats[i] == rawFormat;
}
if (isViewCompatible || isZeroClearValue) {
// Create a view with an integer format if necessary
if (uavFormat != rawFormat && !isZeroClearValue) {
DxvkImageViewCreateInfo info = imageView->info();
info.format = rawFormat;
imageView = m_device->createImageView(imageView->image(), info);
}
EmitCs([
cClearValue = clearValue,
cDstView = imageView
] (DxvkContext* ctx) {
ctx->clearImageView(cDstView,
VkOffset3D { 0, 0, 0 },
cDstView->mipLevelExtent(0),
VK_IMAGE_ASPECT_COLOR_BIT,
cClearValue);
});
} else {
DxvkBufferCreateInfo bufferInfo;
bufferInfo.size = imageView->formatInfo()->elementSize
* imageView->info().numLayers
* util::flattenImageExtent(imageView->mipLevelExtent(0));
bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT
| VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
bufferInfo.stages = VK_PIPELINE_STAGE_TRANSFER_BIT
| VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
bufferInfo.access = VK_ACCESS_TRANSFER_READ_BIT
| VK_ACCESS_SHADER_WRITE_BIT;
Rc<DxvkBuffer> buffer = m_device->createBuffer(bufferInfo,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
DxvkBufferViewCreateInfo bufferViewInfo;
bufferViewInfo.format = rawFormat;
bufferViewInfo.rangeOffset = 0;
bufferViewInfo.rangeLength = bufferInfo.size;
Rc<DxvkBufferView> bufferView = m_device->createBufferView(buffer,
bufferViewInfo);
EmitCs([
cDstView = std::move(imageView),
cSrcView = std::move(bufferView),
cClearValue = clearValue.color
] (DxvkContext* ctx) {
ctx->clearBufferView(
cSrcView, 0,
cSrcView->elementCount(),
cClearValue);
ctx->copyBufferToImage(cDstView->image(),
vk::pickSubresourceLayers(cDstView->subresources(), 0),
VkOffset3D { 0, 0, 0 },
cDstView->mipLevelExtent(0),
cSrcView->buffer(), 0, 0, 0);
});
}
EmitCs([
cClearValue = clearValue,
cDstView = imageView
] (DxvkContext* ctx) {
ctx->clearImageView(cDstView,
VkOffset3D { 0, 0, 0 },
cDstView->mipLevelExtent(0),
VK_IMAGE_ASPECT_COLOR_BIT,
cClearValue);
});
}
}

View File

@ -129,7 +129,7 @@ namespace dxvk {
// DXGI_FORMAT_R11G11B10_FLOAT
{ VK_FORMAT_B10G11R11_UFLOAT_PACK32,
VK_FORMAT_UNDEFINED,
VK_FORMAT_B10G11R11_UFLOAT_PACK32,
VK_FORMAT_R32_UINT,
VK_IMAGE_ASPECT_COLOR_BIT },
// DXGI_FORMAT_R8G8B8A8_TYPELESS
{ VK_FORMAT_R8G8B8A8_UNORM,