[dxvk] Remove unused compileComputePipeline function

This commit is contained in:
Philip Rebohle 2023-01-12 16:47:15 +01:00
parent e5157a5360
commit a22d70e184
2 changed files with 1 additions and 32 deletions

View File

@ -40,23 +40,6 @@ namespace dxvk {
}
void DxvkPipelineWorkers::compileComputePipeline(
DxvkComputePipeline* pipeline,
const DxvkComputePipelineStateInfo& state) {
std::unique_lock lock(m_queueLock);
this->startWorkers();
m_pendingTasks += 1;
PipelineEntry e = { };
e.computePipeline = pipeline;
e.computeState = state;
m_queuedPipelines.push(e);
m_queueCond.notify_one();
}
void DxvkPipelineWorkers::compileGraphicsPipeline(
DxvkGraphicsPipeline* pipeline,
const DxvkGraphicsPipelineStateInfo& state) {
@ -176,9 +159,7 @@ namespace dxvk {
}
if (p) {
if (p->computePipeline) {
p->computePipeline->compilePipeline(p->computeState);
} else if (p->graphicsPipeline) {
if (p->graphicsPipeline) {
p->graphicsPipeline->compilePipeline(p->graphicsState);
p->graphicsPipeline->releasePipeline();
}

View File

@ -70,16 +70,6 @@ namespace dxvk {
DxvkShaderPipelineLibrary* library,
DxvkPipelinePriority priority);
/**
* \brief Compiles an optimized compute pipeline
*
* \param [in] pipeline Compute pipeline
* \param [in] state Pipeline state
*/
void compileComputePipeline(
DxvkComputePipeline* pipeline,
const DxvkComputePipelineStateInfo& state);
/**
* \brief Compiles an optimized graphics pipeline
*
@ -107,9 +97,7 @@ namespace dxvk {
private:
struct PipelineEntry {
DxvkComputePipeline* computePipeline;
DxvkGraphicsPipeline* graphicsPipeline;
DxvkComputePipelineStateInfo computeState;
DxvkGraphicsPipelineStateInfo graphicsState;
};