[d3d11] Removed unnecessary Flush()

This commit is contained in:
Philip Rebohle 2017-12-12 15:39:31 +01:00
parent 3d4304096b
commit a0db9198e3
1 changed files with 0 additions and 2 deletions

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@ -214,8 +214,6 @@ namespace dxvk {
ID3D11Resource* pResource,
UINT Subresource) {
// There's literally nothing we have to do here at the moment
this->Flush();
m_device->waitForIdle();
}