[dxvk] Remove DxvkPhysicalBuffer and friends

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Philip Rebohle 2019-01-09 18:01:14 +01:00
parent 8b5db80fbd
commit 9faf841f32
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GPG Key ID: C8CC613427A31C99
4 changed files with 44 additions and 377 deletions

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@ -3,11 +3,54 @@
#include <unordered_map>
#include <vector>
#include "dxvk_buffer_res.h"
#include "dxvk_descriptor.h"
#include "dxvk_format.h"
#include "dxvk_hash.h"
#include "dxvk_memory.h"
#include "dxvk_resource.h"
namespace dxvk {
/**
* \brief Buffer create info
*
* The properties of a buffer that are
* passed to \ref DxvkDevice::createBuffer
*/
struct DxvkBufferCreateInfo {
/// Size of the buffer, in bytes
VkDeviceSize size;
/// Buffer usage flags
VkBufferUsageFlags usage;
/// Pipeline stages that can access
/// the contents of the buffer.
VkPipelineStageFlags stages;
/// Allowed access patterns
VkAccessFlags access;
};
/**
* \brief Buffer view create info
*
* The properties of a buffer view that
* are to \ref DxvkDevice::createBufferView
*/
struct DxvkBufferViewCreateInfo {
/// Buffer data format, like image data
VkFormat format;
/// Offset of the buffer region to include in the view
VkDeviceSize rangeOffset;
/// Size of the buffer region to include in the view
VkDeviceSize rangeLength;
};
/**
* \brief Buffer info
*

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@ -1,100 +0,0 @@
#include "dxvk_buffer_res.h"
namespace dxvk {
DxvkPhysicalBuffer::DxvkPhysicalBuffer(
const Rc<vk::DeviceFn>& vkd,
const DxvkBufferCreateInfo& createInfo,
DxvkMemoryAllocator& memAlloc,
VkMemoryPropertyFlags memFlags)
: m_vkd(vkd) {
VkBufferCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.size = createInfo.size;
info.usage = createInfo.usage;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.queueFamilyIndexCount = 0;
info.pQueueFamilyIndices = nullptr;
if (m_vkd->vkCreateBuffer(m_vkd->device(),
&info, nullptr, &m_handle) != VK_SUCCESS) {
throw DxvkError(str::format(
"DxvkPhysicalBuffer: Failed to create buffer:"
"\n size: ", info.size,
"\n usage: ", info.usage));
}
VkMemoryDedicatedRequirementsKHR dedicatedRequirements;
dedicatedRequirements.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR;
dedicatedRequirements.pNext = VK_NULL_HANDLE;
dedicatedRequirements.prefersDedicatedAllocation = VK_FALSE;
dedicatedRequirements.requiresDedicatedAllocation = VK_FALSE;
VkMemoryRequirements2KHR memReq;
memReq.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR;
memReq.pNext = &dedicatedRequirements;
VkBufferMemoryRequirementsInfo2KHR memReqInfo;
memReqInfo.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR;
memReqInfo.buffer = m_handle;
memReqInfo.pNext = VK_NULL_HANDLE;
VkMemoryDedicatedAllocateInfoKHR dedMemoryAllocInfo;
dedMemoryAllocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR;
dedMemoryAllocInfo.pNext = VK_NULL_HANDLE;
dedMemoryAllocInfo.buffer = m_handle;
dedMemoryAllocInfo.image = VK_NULL_HANDLE;
m_vkd->vkGetBufferMemoryRequirements2KHR(
m_vkd->device(), &memReqInfo, &memReq);
bool useDedicated = dedicatedRequirements.prefersDedicatedAllocation;
m_memory = memAlloc.alloc(&memReq.memoryRequirements,
useDedicated ? &dedMemoryAllocInfo : nullptr, memFlags);
if (m_vkd->vkBindBufferMemory(m_vkd->device(), m_handle,
m_memory.memory(), m_memory.offset()) != VK_SUCCESS)
throw DxvkError("DxvkPhysicalBuffer: Failed to bind device memory");
}
DxvkPhysicalBuffer::~DxvkPhysicalBuffer() {
if (m_handle != VK_NULL_HANDLE)
m_vkd->vkDestroyBuffer(m_vkd->device(), m_handle, nullptr);
}
DxvkPhysicalBufferView::DxvkPhysicalBufferView(
const Rc<vk::DeviceFn>& vkd,
const DxvkPhysicalBufferSlice& slice,
const DxvkBufferViewCreateInfo& info)
: m_vkd(vkd), m_slice(slice.subSlice(info.rangeOffset, info.rangeLength)) {
VkBufferViewCreateInfo viewInfo;
viewInfo.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.flags = 0;
viewInfo.buffer = m_slice.handle();
viewInfo.format = info.format;
viewInfo.offset = m_slice.offset();
viewInfo.range = m_slice.length();
if (m_vkd->vkCreateBufferView(m_vkd->device(),
&viewInfo, nullptr, &m_view) != VK_SUCCESS) {
throw DxvkError(str::format(
"DxvkPhysicalBufferView: Failed to create buffer view:",
"\n Offset: ", viewInfo.offset,
"\n Range: ", viewInfo.range,
"\n Format: ", viewInfo.format));
}
}
DxvkPhysicalBufferView::~DxvkPhysicalBufferView() {
m_vkd->vkDestroyBufferView(
m_vkd->device(), m_view, nullptr);
}
}

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@ -1,275 +0,0 @@
#pragma once
#include "dxvk_descriptor.h"
#include "dxvk_format.h"
#include "dxvk_memory.h"
#include "dxvk_resource.h"
namespace dxvk {
/**
* \brief Buffer create info
*
* The properties of a buffer that are
* passed to \ref DxvkDevice::createBuffer
*/
struct DxvkBufferCreateInfo {
/// Size of the buffer, in bytes
VkDeviceSize size;
/// Buffer usage flags
VkBufferUsageFlags usage;
/// Pipeline stages that can access
/// the contents of the buffer.
VkPipelineStageFlags stages;
/// Allowed access patterns
VkAccessFlags access;
};
/**
* \brief Buffer view create info
*
* The properties of a buffer view that
* are to \ref DxvkDevice::createBufferView
*/
struct DxvkBufferViewCreateInfo {
/// Buffer data format, like image data
VkFormat format;
/// Offset of the buffer region to include in the view
VkDeviceSize rangeOffset;
/// Size of the buffer region to include in the view
VkDeviceSize rangeLength;
};
class DxvkPhysicalBuffer;
class DxvkPhysicalBufferSlice;
/**
* \brief Physical buffer
*
* A physical buffer is used as a backing resource for
* a virtual buffer. See \ref DxvkBuffer as for why
* this separation is necessary.
*/
class DxvkPhysicalBuffer : public DxvkResource {
public:
DxvkPhysicalBuffer(
const Rc<vk::DeviceFn>& vkd,
const DxvkBufferCreateInfo& createInfo,
DxvkMemoryAllocator& memAlloc,
VkMemoryPropertyFlags memFlags);
~DxvkPhysicalBuffer();
/**
* \brief Vulkan buffer handle
* \returns Vulkan buffer handle
*/
VkBuffer handle() const {
return m_handle;
}
/**
* \brief Map pointer
*
* Retrieves a pointer into the mapped memory region
* of the buffer, relative to the start of the buffer.
* \param [in] offset Offset into the buffer
* \returns Pointer into the mapped memory region
*/
void* mapPtr(VkDeviceSize offset) const {
return m_memory.mapPtr(offset);
}
/**
* \brief Retrieves a physical buffer slice
*
* \param [in] offset Slice offset
* \param [in] length Slice length
* \returns The physical slice
*/
DxvkPhysicalBufferSlice slice(
VkDeviceSize offset,
VkDeviceSize length);
private:
Rc<vk::DeviceFn> m_vkd;
DxvkMemory m_memory;
VkBuffer m_handle;
};
/**
* \brief Physical buffer slice
*
* A slice into a physical buffer, which stores
* the buffer and the offset into the buffer.
*/
class DxvkPhysicalBufferSlice {
public:
DxvkPhysicalBufferSlice() { }
DxvkPhysicalBufferSlice(
const Rc<DxvkPhysicalBuffer>& buffer,
VkDeviceSize offset,
VkDeviceSize length)
: m_buffer(buffer),
m_offset(offset),
m_length(length) { }
/**
* \brief Buffer handle
* \returns Buffer handle
*/
VkBuffer handle() const {
return m_buffer != nullptr
? m_buffer->handle()
: VK_NULL_HANDLE;
}
/**
* \brief Slice offset
*
* Offset of the slice into
* the underlying buffer.
* \returns Slice offset
*/
VkDeviceSize offset() const {
return m_offset;
}
/**
* \brief Slice length
*
* Number of bytes in the slice.
* \returns Slice length, in bytes
*/
VkDeviceSize length() const {
return m_length;
}
/**
* \brief Sub slice into the physical buffer
*
* \param [in] offset Offset, relative to this slice
* \param [in] length Number of bytes of the sub slice
* \returns The sub slice
*/
DxvkPhysicalBufferSlice subSlice(VkDeviceSize offset, VkDeviceSize length) const {
return DxvkPhysicalBufferSlice(m_buffer, m_offset + offset, length);
}
/**
* \brief Map pointer
*
* Retrieves a pointer into the mapped memory
* region of the underlying buffer, relative
* to the slice's offset.
* \param [in] offset Offset into the slice
* \returns Pointer to the mapped memory region
*/
void* mapPtr(VkDeviceSize offset) const {
return m_buffer->mapPtr(m_offset + offset);
}
/**
* \brief The buffer resource
* \returns Buffer resource
*/
Rc<DxvkResource> resource() const {
return m_buffer;
}
/**
* \brief Checks whether this slice overlaps with another
*
* \param [in] other The buffer slice to check
* \returns \c true if the two slices overlap
*/
bool overlaps(const DxvkPhysicalBufferSlice& other) const {
return this->m_buffer == other.m_buffer
&& this->m_offset + this->m_length > other.m_offset
&& this->m_offset < other.m_offset + other.m_length;
}
private:
Rc<DxvkPhysicalBuffer> m_buffer = nullptr;
VkDeviceSize m_offset = 0;
VkDeviceSize m_length = 0;
};
inline DxvkPhysicalBufferSlice DxvkPhysicalBuffer::slice(
VkDeviceSize offset,
VkDeviceSize length) {
return DxvkPhysicalBufferSlice(this, offset, length);
}
/**
* \brief Physical buffer view
*
* Manages a texel buffer view for a physical
* buffer slice, which is used as the backing
* resource of a \c DxvkBufferView.
*/
class DxvkPhysicalBufferView : public DxvkResource {
public:
DxvkPhysicalBufferView(
const Rc<vk::DeviceFn>& vkd,
const DxvkPhysicalBufferSlice& slice,
const DxvkBufferViewCreateInfo& info);
~DxvkPhysicalBufferView();
/**
* \brief Vulkan buffer view handle
* \returns Vulkan buffer view handle
*/
VkBufferView handle() const {
return m_view;
}
/**
* \brief Physical buffer slice
*
* The slice backing this buffer view.
* \returns Physical buffer slice
*/
DxvkPhysicalBufferSlice slice() const {
return m_slice;
}
/**
* \brief Physical buffer resource
* \returns Resource pointer
*/
Rc<DxvkResource> bufferResource() const {
return m_slice.resource();
}
private:
Rc<vk::DeviceFn> m_vkd;
DxvkPhysicalBufferSlice m_slice;
VkBufferView m_view = VK_NULL_HANDLE;
};
}

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@ -43,7 +43,6 @@ dxvk_src = files([
'dxvk_adapter.cpp',
'dxvk_barrier.cpp',
'dxvk_buffer.cpp',
'dxvk_buffer_res.cpp',
'dxvk_cmdlist.cpp',
'dxvk_compute.cpp',
'dxvk_context.cpp',