[d3d11] Silence unnecessary SOSetTargets errors

This commit is contained in:
Philip Rebohle 2018-01-29 01:15:51 +01:00
parent d74be35e8c
commit 8f554a210b
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
1 changed files with 4 additions and 2 deletions

View File

@ -1930,14 +1930,16 @@ namespace dxvk {
UINT NumBuffers,
ID3D11Buffer* const* ppSOTargets,
const UINT* pOffsets) {
Logger::err("D3D11DeviceContext::SOSetTargets: Not implemented");
if (NumBuffers > 0)
Logger::err("D3D11DeviceContext::SOSetTargets: Not implemented");
}
void STDMETHODCALLTYPE D3D11DeviceContext::SOGetTargets(
UINT NumBuffers,
ID3D11Buffer** ppSOTargets) {
Logger::err("D3D11DeviceContext::SOGetTargets: Not implemented");
if (NumBuffers > 0)
Logger::err("D3D11DeviceContext::SOGetTargets: Not implemented");
}