[dxbc] Don't enable sample shading for interpolation functions

Actually doesn't resolve #456, and doesn't make any sense either because
interpolation at a given sample index is apparently supposed to work even
without using sample shading.
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Philip Rebohle 2018-11-05 18:30:32 +01:00
parent 2ee7ef7689
commit 780780f8d1
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@ -2799,7 +2799,6 @@ namespace dxvk {
void DxbcCompiler::emitInterpolate(const DxbcShaderInstruction& ins) {
m_module.enableCapability(spv::CapabilityInterpolationFunction);
m_module.enableCapability(spv::CapabilitySampleRateShading);
// The SPIR-V instructions operate on input variable pointers,
// which are all declared as four-component float vectors.