[d3d9] Use initBuffer method

This commit is contained in:
Philip Rebohle 2022-02-17 15:33:24 +01:00
parent 18a960a1e1
commit 6ae5488157
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1 changed files with 2 additions and 5 deletions

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@ -56,11 +56,8 @@ namespace dxvk {
m_transferCommands += 1;
m_context->clearBuffer(
Slice.buffer(),
Slice.offset(),
Slice.length(),
0u);
m_context->initBuffer(
Slice.buffer());
FlushImplicit();
}