[util] Limit Dead Space to 60fps and fix vsync

https://www.pcgamingwiki.com/wiki/Dead_Space#Issues_fixed

The game has mouse acceleration and physics issues above 60 FPS.

Also the game locks to 30 FPS using the built-in vsync. 
Setting presentInterval to 1 blocks this and the game continues to run at 60 FPS
This commit is contained in:
Trevonn 2022-07-02 21:59:55 +01:00 committed by Philip Rebohle
parent 96b3897fd9
commit 653f00d846
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
1 changed files with 5 additions and 1 deletions

View File

@ -342,9 +342,13 @@ namespace dxvk {
{ "d3d9.memoryTrackTest", "True" },
}} },
/* Dead Space uses the a NULL render target instead
of a 1x1 one if DF24 is NOT supported */
of a 1x1 one if DF24 is NOT supported
Mouse and physics issues above 60 FPS
Built-in Vsync Locks the game to 30 FPS */
{ R"(\\Dead Space\.exe$)", {{
{ "d3d9.supportDFFormats", "False" },
{ "d3d9.maxFrameRate", "60" },
{ "d3d9.presentInterval", "1" },
}} },
/* Halo CE/HaloPC */
{ R"(\\halo(ce)?\.exe$)", {{