[util] Fix config for EverQuest2

This commit is contained in:
Joshua Ashton 2020-11-27 06:27:01 +00:00
parent bbfd6d0690
commit 5d8539672d
2 changed files with 3 additions and 5 deletions

View File

@ -333,14 +333,12 @@
# d3d9.longMad = False
# Long Mad
# Alpha Test Wiggle Room
#
# Workaround for games using alpha test == 1.0, etc due to wonky interpolation or
# misc. imprecision on some vendors
#
# Defaults to enabled on NVIDIA
#
# Supported values:
# - True/False
# d3d9.alphaTestWiggleRoom = is_nvidia
# d3d9.alphaTestWiggleRoom = False

View File

@ -407,7 +407,7 @@ namespace dxvk {
{ "d3d9.forceSamplerTypeSpecConstants", "True" },
}} },
/* Everquest 2 */
{ R"(\\SpellForce2.*\.exe$)", {{
{ R"(\\EverQuest2.*\.exe$)", {{
{ "d3d9.alphaTestWiggleRoom", "True" },
}} },
}};