[tests] Add D3D9 fetch4 state tests

This commit is contained in:
Joshua Ashton 2020-05-25 06:09:34 +01:00
parent cf1ff99b10
commit 5d69898cbd
1 changed files with 7 additions and 0 deletions

View File

@ -178,6 +178,13 @@ public:
m_device->AddRef();
DWORD bias = 0xDEADBEEF;
status = m_device->GetSamplerState(0, D3DSAMP_MIPMAPLODBIAS, &bias);
status = m_device->SetSamplerState(0, D3DSAMP_MIPMAPLODBIAS, MAKEFOURCC('G', 'E', 'T', '4'));
status = m_device->GetSamplerState(0, D3DSAMP_MIPMAPLODBIAS, &bias);
status = m_device->SetSamplerState(0, D3DSAMP_MIPMAPLODBIAS, MAKEFOURCC('G', 'E', 'T', '1'));
status = m_device->GetSamplerState(0, D3DSAMP_MIPMAPLODBIAS, &bias);
// Vertex Shader
{
Com<ID3DBlob> blob;