[util] Force SM1 for the Halo CE SPV3 launcher

This commit is contained in:
Blisto91 2022-05-31 15:35:57 +02:00 committed by Philip Rebohle
parent 7bcf3e1062
commit 4ff7687dea
1 changed files with 5 additions and 0 deletions

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@ -530,6 +530,11 @@ namespace dxvk {
{ R"(\\RoRLauncher\.exe$)", {{
{ "d3d9.shaderModel", "1" },
}} },
/* Halo CE SPV3 launcher
Same issue as Warhammer: RoR above */
{ R"(\\spv3\.exe$)", {{
{ "d3d9.shaderModel", "1" },
}} },
/* Star Wars The Force Unleashed 2 *
* Black particles because it tries to bind *
* a 2D texture for a shader that *