eveonline-dx12_workaround

Launcher probes feature level 12_1, if it fails to probe it DX12 option in launcher stays greyed out, doesn't let user enable DX12.
This commit is contained in:
Leopard1907 2022-07-17 05:50:33 +03:00 committed by Philip Rebohle
parent d898eff3be
commit 48ac9b27e4
1 changed files with 6 additions and 0 deletions

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@ -30,6 +30,12 @@ namespace dxvk {
/* The Vanishing of Ethan Carter Redux */
{ R"(\\EthanCarter-Win64-Shipping\.exe$)", {{
{ "dxgi.customVendorId", "10de" },
}} },
/* EVE Online: Needs this to expose D3D12 *
* otherwise D3D12 option on launcher is *
* greyed out */
{ R"(\\evelauncher\.exe$)", {{
{ "d3d11.maxFeatureLevel", "12_1" },
}} },
/* The Evil Within: Submits command lists *
* multiple times */