[dxvk] Enable VK_EXT_swapchain_colorspace

This commit is contained in:
Joshua Ashton 2022-12-18 17:25:18 +00:00 committed by Philip Rebohle
parent 33acf58ac7
commit 4335eccae9
4 changed files with 22 additions and 2 deletions

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@ -185,7 +185,8 @@
"VK_EXT_memory_priority": 1,
"VK_EXT_vertex_attribute_divisor": 1,
"VK_EXT_custom_border_color": 1,
"VK_EXT_depth_clip_enable": 1
"VK_EXT_depth_clip_enable": 1,
"VK_EXT_swapchain_colorspace": 1
},
"features": {
"VkPhysicalDeviceFeatures": {
@ -385,6 +386,12 @@
}
},
"history": [
{
"revision": 4,
"date": "2022-12-18",
"author": "Joshua Ashton",
"comment": "Add VK_EXT_swapchain_colorspace to d3d11_baseline_optional"
},
{
"revision": 3,
"date": "2022-10-13",

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@ -316,6 +316,8 @@ namespace dxvk {
|| !required.extShaderModuleIdentifier.shaderModuleIdentifier)
&& (m_deviceFeatures.extShaderStencilExport
|| !required.extShaderStencilExport)
&& (m_deviceFeatures.extShaderStencilExport
|| !required.extSwapchainColorSpace)
&& (m_deviceFeatures.extTransformFeedback.transformFeedback
|| !required.extTransformFeedback.transformFeedback)
&& (m_deviceFeatures.extVertexAttributeDivisor.vertexAttributeInstanceRateDivisor
@ -335,7 +337,7 @@ namespace dxvk {
DxvkDeviceFeatures enabledFeatures) {
DxvkDeviceExtensions devExtensions;
std::array<DxvkExt*, 24> devExtensionList = {{
std::array<DxvkExt*, 25> devExtensionList = {{
&devExtensions.amdMemoryOverallocationBehaviour,
&devExtensions.amdShaderFragmentMask,
&devExtensions.extAttachmentFeedbackLoopLayout,
@ -352,6 +354,7 @@ namespace dxvk {
&devExtensions.extRobustness2,
&devExtensions.extShaderModuleIdentifier,
&devExtensions.extShaderStencilExport,
&devExtensions.extSwapchainColorSpace,
&devExtensions.extTransformFeedback,
&devExtensions.extVertexAttributeDivisor,
&devExtensions.khrExternalMemoryWin32,
@ -537,6 +540,9 @@ namespace dxvk {
if (devExtensions.extShaderStencilExport)
enabledFeatures.extShaderStencilExport = VK_TRUE;
if (devExtensions.extSwapchainColorSpace)
enabledFeatures.extSwapchainColorSpace = VK_TRUE;
if (devExtensions.extTransformFeedback) {
enabledFeatures.extTransformFeedback.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
enabledFeatures.extTransformFeedback.pNext = std::exchange(enabledFeatures.core.pNext, &enabledFeatures.extTransformFeedback);
@ -875,6 +881,9 @@ namespace dxvk {
if (m_deviceExtensions.supports(VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME))
m_deviceFeatures.extShaderStencilExport = VK_TRUE;
if (m_deviceExtensions.supports(VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME))
m_deviceFeatures.extSwapchainColorSpace = VK_TRUE;
if (m_deviceExtensions.supports(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME)) {
m_deviceFeatures.extTransformFeedback.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
m_deviceFeatures.extTransformFeedback.pNext = std::exchange(m_deviceFeatures.core.pNext, &m_deviceFeatures.extTransformFeedback);
@ -1024,6 +1033,8 @@ namespace dxvk {
"\n shaderModuleIdentifier : ", features.extShaderModuleIdentifier.shaderModuleIdentifier ? "1" : "0",
"\n", VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME,
"\n extension supported : ", features.extShaderStencilExport ? "1" : "0",
"\n", VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME,
"\n extension supported : ", features.extSwapchainColorSpace ? "1" : "0",
"\n", VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
"\n transformFeedback : ", features.extTransformFeedback.transformFeedback ? "1" : "0",
"\n geometryStreams : ", features.extTransformFeedback.geometryStreams ? "1" : "0",

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@ -54,6 +54,7 @@ namespace dxvk {
VkPhysicalDeviceRobustness2FeaturesEXT extRobustness2;
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT extShaderModuleIdentifier;
VkBool32 extShaderStencilExport;
VkBool32 extSwapchainColorSpace;
VkPhysicalDeviceTransformFeedbackFeaturesEXT extTransformFeedback;
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT extVertexAttributeDivisor;
VkBool32 khrExternalMemoryWin32;

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@ -292,6 +292,7 @@ namespace dxvk {
DxvkExt extRobustness2 = { VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, DxvkExtMode::Required };
DxvkExt extShaderModuleIdentifier = { VK_EXT_SHADER_MODULE_IDENTIFIER_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extShaderStencilExport = { VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extSwapchainColorSpace = { VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extTransformFeedback = { VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt extVertexAttributeDivisor = { VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, DxvkExtMode::Optional };
DxvkExt khrExternalMemoryWin32 = { VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, DxvkExtMode::Optional };