[wsi] Add init/quit functions, integrate them into DxvkInstance.

This is preparation for loading/unloading WSI backends at runtime, which will be in an upcoming commit.
This commit is contained in:
Ethan Lee 2023-12-07 23:57:02 -05:00 committed by Joshie
parent 7bad17c1d1
commit 4055a92856
4 changed files with 24 additions and 0 deletions

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@ -4,6 +4,7 @@
#include "dxvk_openvr.h"
#include "dxvk_openxr.h"
#include "dxvk_platform_exts.h"
#include "../wsi/wsi_platform.h"
#include <algorithm>
#include <sstream>
@ -20,6 +21,8 @@ namespace dxvk {
Logger::info(str::format("Game: ", env::getExeName()));
Logger::info(str::format("DXVK: ", DXVK_VERSION));
wsi::init();
m_config = Config::getUserConfig();
m_config.merge(Config::getAppConfig(env::getExePath()));
m_config.logOptions();
@ -64,6 +67,8 @@ namespace dxvk {
DxvkInstance::~DxvkInstance() {
if (m_messenger)
m_vki->vkDestroyDebugUtilsMessengerEXT(m_vki->instance(), m_messenger, nullptr);
wsi::quit();
}

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@ -1,5 +1,6 @@
wsi_common_src = [
'wsi_edid.cpp',
'wsi_platform.cpp',
]
wsi_win32_src = [

11
src/wsi/wsi_platform.cpp Normal file
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@ -0,0 +1,11 @@
#include "wsi_platform.h"
namespace dxvk::wsi {
void init() {
}
void quit() {
}
}

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@ -7,3 +7,10 @@
#elif defined(DXVK_WSI_GLFW)
#include "glfw/wsi_platform_glfw.h"
#endif
namespace dxvk::wsi {
void init();
void quit();
}