[util] Add a maxAvailableMemory limit for Heroes of Annihilated Empires

This commit is contained in:
WinterSnowfall 2022-08-29 17:59:19 +03:00 committed by Philip Rebohle
parent 5e33374fd2
commit 3e0031cefe
1 changed files with 7 additions and 0 deletions

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@ -595,6 +595,13 @@ namespace dxvk {
{ "d3d9.textureMemory", "16" },
{ "d3d9.allowDirectBufferMapping", "False" },
}} },
/* Heroes of Annihilated Empires *
* Has issues with texture rendering and *
* video memory detection otherwise. */
{ R"(\\Heroes (o|O)f Annihilated Empires.*\\engine\.exe$)", {{
{ "d3d9.memoryTrackTest", "True" },
{ "d3d9.maxAvailableMemory", "2048" },
}} },
}};