[d3d11] Pass device directly to D3D11DXGIKeyedMutex

This commit is contained in:
Paul Gofman 2023-09-13 14:42:48 -06:00
parent c113b791a1
commit 30709f3fc6
4 changed files with 17 additions and 15 deletions

View File

@ -12,7 +12,7 @@ namespace dxvk {
const D3D11_ON_12_RESOURCE_INFO* p11on12Info)
: D3D11DeviceChild<ID3D11Buffer>(pDevice),
m_desc (*pDesc),
m_resource (this),
m_resource (this, pDevice),
m_d3d10 (this) {
DxvkBufferCreateInfo info;
info.flags = 0;

View File

@ -9,11 +9,10 @@
namespace dxvk {
D3D11DXGIKeyedMutex::D3D11DXGIKeyedMutex(
ID3D11Resource* pResource)
: m_resource(pResource) {
Com<ID3D11Device> device;
m_resource->GetDevice(&device);
m_device = static_cast<D3D11Device*>(device.ptr());
ID3D11Resource* pResource,
D3D11Device* pDevice)
: m_resource(pResource),
m_device(pDevice) {
m_supported = m_device->GetDXVKDevice()->features().khrWin32KeyedMutex
&& m_device->GetDXVKDevice()->vkd()->wine_vkAcquireKeyedMutex != nullptr
@ -120,9 +119,10 @@ namespace dxvk {
}
D3D11DXGIResource::D3D11DXGIResource(
ID3D11Resource* pResource)
ID3D11Resource* pResource,
D3D11Device* pDevice)
: m_resource(pResource),
m_keyedMutex(pResource) {
m_keyedMutex(pResource, pDevice) {
}

View File

@ -30,7 +30,8 @@ namespace dxvk {
public:
D3D11DXGIKeyedMutex(
ID3D11Resource* pResource);
ID3D11Resource* pResource,
D3D11Device* pDevice);
~D3D11DXGIKeyedMutex();
@ -88,7 +89,8 @@ namespace dxvk {
public:
D3D11DXGIResource(
ID3D11Resource* pResource);
ID3D11Resource* pResource,
D3D11Device* pDevice);
~D3D11DXGIResource();

View File

@ -1099,7 +1099,7 @@ namespace dxvk {
m_texture (this, pDevice, pDesc, p11on12Info, D3D11_RESOURCE_DIMENSION_TEXTURE1D, 0, VK_NULL_HANDLE, nullptr),
m_interop (this, &m_texture),
m_surface (this, &m_texture),
m_resource(this),
m_resource(this, pDevice),
m_d3d10 (this) {
}
@ -1205,7 +1205,7 @@ namespace dxvk {
m_texture (this, pDevice, pDesc, p11on12Info, D3D11_RESOURCE_DIMENSION_TEXTURE2D, 0, VK_NULL_HANDLE, hSharedHandle),
m_interop (this, &m_texture),
m_surface (this, &m_texture),
m_resource (this),
m_resource (this, pDevice),
m_d3d10 (this),
m_swapChain (nullptr) {
}
@ -1220,7 +1220,7 @@ namespace dxvk {
m_texture (this, pDevice, pDesc, nullptr, D3D11_RESOURCE_DIMENSION_TEXTURE2D, DxgiUsage, vkImage, nullptr),
m_interop (this, &m_texture),
m_surface (this, &m_texture),
m_resource (this),
m_resource (this, pDevice),
m_d3d10 (this),
m_swapChain (nullptr) {
@ -1236,7 +1236,7 @@ namespace dxvk {
m_texture (this, pDevice, pDesc, nullptr, D3D11_RESOURCE_DIMENSION_TEXTURE2D, DxgiUsage, VK_NULL_HANDLE, nullptr),
m_interop (this, &m_texture),
m_surface (this, &m_texture),
m_resource (this),
m_resource (this, pDevice),
m_d3d10 (this),
m_swapChain (pSwapChain) {
@ -1384,7 +1384,7 @@ namespace dxvk {
: D3D11DeviceChild<ID3D11Texture3D1>(pDevice),
m_texture (this, pDevice, pDesc, p11on12Info, D3D11_RESOURCE_DIMENSION_TEXTURE3D, 0, VK_NULL_HANDLE, nullptr),
m_interop (this, &m_texture),
m_resource(this),
m_resource(this, pDevice),
m_d3d10 (this) {
}