[util] Enable cached vertex buffers for Kenshi

Improves the games performance when CPU bound.
This commit is contained in:
Blisto91 2023-12-29 22:39:45 +01:00 committed by Philip Rebohle
parent a7a63b37c3
commit 2cf590f636
1 changed files with 5 additions and 0 deletions

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@ -425,6 +425,11 @@ namespace dxvk {
{ R"(\\HoloCure\.exe$)", {{
{ "dxgi.useMonitorFallback", "True" },
}} },
/* Kenshi *
* Helps CPU bound performance */
{ R"(\\kenshi_x64\.exe$)", {{
{ "d3d11.cachedDynamicResources", "v" },
}} },
/**********************************************/
/* D3D9 GAMES */