[tests] Remove unused variables from D3D9 test

Fixes a whole bunch of annoying compiler warnings.
This commit is contained in:
Philip Rebohle 2020-04-13 20:35:35 +02:00 committed by Joshie
parent ab8ab4052f
commit 2204cff86a
1 changed files with 9 additions and 9 deletions

View File

@ -116,17 +116,17 @@ public:
nullptr,
&m_device);
UINT firstRef = m_device->AddRef();
m_device->AddRef();
Com<IDirect3DSurface9> backbuffer;
m_device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer);
UINT firstRef2 = m_device->AddRef();
m_device->AddRef();
Com<IDirect3DSwapChain9> swapchain;
m_device->GetSwapChain(0, &swapchain);
UINT firstRef3 = m_device->AddRef();
m_device->AddRef();
if (FAILED(status))
throw DxvkError("Failed to create D3D9 device");
@ -178,7 +178,7 @@ public:
m_device->SetVertexShader(m_vs.ptr());
m_device->SetPixelShader(m_ps.ptr());
UINT secondRef1 = m_device->AddRef();
m_device->AddRef();
Com<IDirect3DSurface9> nullSurface;
status = m_device->CreateRenderTarget(64, 64, D3DFORMAT(MAKEFOURCC('N', 'U', 'L', 'L')), D3DMULTISAMPLE_NONE, 0, FALSE, &nullSurface, nullptr);
@ -188,12 +188,12 @@ public:
Com<IDirect3DTexture9> defaultTexture;
status = m_device->CreateTexture(64, 64, 1, 0, D3DFMT_DXT3, D3DPOOL_DEFAULT, &defaultTexture, nullptr);
UINT secondRef2 = m_device->AddRef();
m_device->AddRef();
Com<IDirect3DSurface9> surface;
status = defaultTexture->GetSurfaceLevel(0, &surface);
UINT secondRef3 = m_device->AddRef();
m_device->AddRef();
Com<IDirect3DTexture9> sysmemTexture;
status = m_device->CreateTexture(64, 64, 1, 0, D3DFMT_DXT3, D3DPOOL_SYSTEMMEM, &sysmemTexture, nullptr);
@ -228,16 +228,16 @@ public:
Com<IDirect3DSurface9> rt;
status = m_device->CreateRenderTarget(1280, 720, D3DFMT_X8R8G8B8, D3DMULTISAMPLE_NONE, 0, FALSE, &rt, nullptr);
ULONG refCount = m_device->AddRef();
m_device->AddRef();
Com<IDirect3DSurface9> rt2;
status = m_device->CreateRenderTarget(1280, 720, D3DFMT_X8R8G8B8, D3DMULTISAMPLE_NONE, 0, FALSE, &rt2, nullptr);
ULONG refCount2 = m_device->AddRef();
m_device->AddRef();
rt2 = nullptr;
ULONG refCount3 = m_device->AddRef();
m_device->AddRef();
RECT stretchRect1 = { 0, 0, 640, 720 };
RECT stretchRect2 = { 640, 0, 1280, 720 };