[meta] Build meta shaders against Vulkan 1.2

Silences some validation errors regarding layer export.
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Philip Rebohle 2022-07-15 14:19:00 +02:00
parent 5ecd11fbd0
commit 10c5c17bc1
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1 changed files with 1 additions and 1 deletions

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@ -82,7 +82,7 @@ dll_ext = ''
def_spec_ext = '.def'
glsl_compiler = find_program('glslangValidator')
glsl_args = [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ]
glsl_args = [ '--target-env', 'vulkan1.2', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ]
if run_command(glsl_compiler, [ '--quiet', '--version' ], check : false).returncode() == 0
glsl_args += [ '--quiet' ]
endif