[util] Force SM1 for the Escape from Tarkov launcher

This commit is contained in:
Vinjul1704 2022-10-03 14:51:20 +02:00 committed by Philip Rebohle
parent fa45e5838e
commit 038ed23a5d
1 changed files with 5 additions and 0 deletions

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@ -538,6 +538,11 @@ namespace dxvk {
{ R"(\\spv3\.exe$)", {{
{ "d3d9.shaderModel", "1" },
}} },
/* Escape from Tarkov launcher
Same issue as Warhammer: RoR above */
{ R"(\\BsgLauncher\.exe$)", {{
{ "d3d9.shaderModel", "1" },
}} },
/* Star Wars The Force Unleashed 2 *
* Black particles because it tries to bind *
* a 2D texture for a shader that *