[util] introduce a raw constructor for Matrix4

This commit is contained in:
Georg Lehmann 2021-04-03 16:48:50 +02:00 committed by Joshie
parent c7271d94c1
commit 02eebb8595
2 changed files with 8 additions and 1 deletions

View File

@ -35,6 +35,13 @@ namespace dxvk {
data[3] = v3;
}
inline Matrix4(const float matrix[4][4]) {
data[0] = Vector4(matrix[0]);
data[1] = Vector4(matrix[1]);
data[2] = Vector4(matrix[2]);
data[3] = Vector4(matrix[3]);
}
Matrix4(const Matrix4& other) = default;
Vector4& operator[](size_t index);

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@ -18,7 +18,7 @@ namespace dxvk {
Vector4Base(T x, T y, T z, T w)
: x(x), y(y), z(z), w(w) { }
Vector4Base(T xyzw[4])
Vector4Base(const T xyzw[4])
: x(xyzw[0]), y(xyzw[1]), z(xyzw[2]), w(xyzw[3]) { }
Vector4Base(const Vector4Base<T>& other) = default;