[d3d11] Implemented basic device creation

This commit is contained in:
Philip Rebohle 2017-10-11 15:32:24 +02:00
parent 9b09184c9a
commit 024d69784d
6 changed files with 233 additions and 39 deletions

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@ -3,8 +3,12 @@
namespace dxvk {
D3D11DeviceContext::D3D11DeviceContext() {
TRACE(this);
D3D11DeviceContext::D3D11DeviceContext(
ID3D11Device* parent,
Rc<DxvkDevice> device)
: m_parent(parent),
m_device(device) {
TRACE(this, parent, device);
}
@ -24,7 +28,7 @@ namespace dxvk {
void D3D11DeviceContext::GetDevice(ID3D11Device **ppDevice) {
Logger::warn("D3D11DeviceContext::GetDevice: Not implemented");
*ppDevice = ref(m_parent);
}

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@ -13,9 +13,10 @@ namespace dxvk {
public:
D3D11DeviceContext();
D3D11DeviceContext(
ID3D11Device* parent,
Rc<DxvkDevice> device);
~D3D11DeviceContext();
HRESULT QueryInterface(
REFIID riid,
@ -536,6 +537,11 @@ namespace dxvk {
private:
ID3D11Device* const m_parent;
Rc<DxvkDevice> m_device;
Rc<DxvkContext> m_context;
};
}

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@ -6,28 +6,37 @@
namespace dxvk {
D3D11Device::D3D11Device(
IDXVKDevice* dxgiDevice,
D3D_FEATURE_LEVEL featureLevel,
UINT featureFlags)
: m_featureLevel(featureLevel),
m_featureFlags(featureFlags) {
TRACE(this, featureLevel, featureFlags);
: m_dxgiDevice (dxgiDevice),
m_featureLevel(featureLevel),
m_featureFlags(featureFlags),
m_dxvkDevice (m_dxgiDevice->GetDXVKDevice()),
m_dxvkAdapter (m_dxvkDevice->adapter()) {
TRACE(this, dxgiDevice, featureLevel, featureFlags);
m_dxgiDevice->SetDeviceLayer(this);
m_context = new D3D11DeviceContext(this, m_dxvkDevice);
}
D3D11Device::~D3D11Device() {
TRACE(this);
m_dxgiDevice->SetDeviceLayer(nullptr);
}
HRESULT D3D11Device::QueryInterface(
REFIID riid,
void **ppvObject) {
HRESULT D3D11Device::QueryInterface(REFIID riid, void** ppvObject) {
COM_QUERY_IFACE(riid, ppvObject, ID3D11Device);
if (riid == __uuidof(IDXVKDevice)
|| riid == __uuidof(IDXGIDevice))
return m_dxgiDevice->QueryInterface(riid, ppvObject);
Logger::warn("D3D11Device::QueryInterface: Unknown interface query");
return E_NOINTERFACE;
}
HRESULT D3D11Device::CreateBuffer(
const D3D11_BUFFER_DESC* pDesc,
@ -314,19 +323,19 @@ namespace dxvk {
HRESULT D3D11Device::GetPrivateData(
REFGUID guid, UINT* pDataSize, void* pData) {
return m_privateData.getData(guid, pDataSize, pData);
return m_dxgiDevice->GetPrivateData(guid, pDataSize, pData);
}
HRESULT D3D11Device::SetPrivateData(
REFGUID guid, UINT DataSize, const void* pData) {
return m_privateData.setData(guid, DataSize, pData);
return m_dxgiDevice->SetPrivateData(guid, DataSize, pData);
}
HRESULT D3D11Device::SetPrivateDataInterface(
REFGUID guid, const IUnknown* pData) {
return m_privateData.setInterface(guid, pData);
return m_dxgiDevice->SetPrivateDataInterface(guid, pData);
}
@ -347,7 +356,7 @@ namespace dxvk {
void D3D11Device::GetImmediateContext(ID3D11DeviceContext** ppImmediateContext) {
Logger::err("D3D11Device::GetImmediateContext: Not implemented");
*ppImmediateContext = m_context.ref();
}
@ -362,4 +371,10 @@ namespace dxvk {
return 0;
}
bool D3D11Device::CheckFeatureLevelSupport(
D3D_FEATURE_LEVEL featureLevel) {
return featureLevel <= D3D_FEATURE_LEVEL_11_0;
}
}

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@ -1,5 +1,8 @@
#pragma once
#include <dxgi_object.h>
#include <dxgi_interfaces.h>
#include "d3d11_include.h"
#include "../util/com/com_private_data.h"
@ -14,13 +17,14 @@ namespace dxvk {
public:
D3D11Device(
D3D_FEATURE_LEVEL featureLevel,
UINT featureFlags);
IDXVKDevice* dxgiDevice,
D3D_FEATURE_LEVEL featureLevel,
UINT featureFlags);
~D3D11Device();
HRESULT QueryInterface(
REFIID riid,
void **ppvObject) final;
REFIID riid,
void** ppvObject) final;
HRESULT CreateBuffer(
const D3D11_BUFFER_DESC* pDesc,
@ -185,18 +189,18 @@ namespace dxvk {
UINT FeatureSupportDataSize) final;
HRESULT GetPrivateData(
REFGUID guid,
UINT* pDataSize,
void* pData) final;
REFGUID Name,
UINT *pDataSize,
void *pData) final;
HRESULT SetPrivateData(
REFGUID guid,
UINT DataSize,
const void* pData) final;
REFGUID Name,
UINT DataSize,
const void *pData) final;
HRESULT SetPrivateDataInterface(
REFGUID guid,
const IUnknown* pData) final;
REFGUID Name,
const IUnknown *pUnknown) final;
D3D_FEATURE_LEVEL GetFeatureLevel() final;
@ -211,12 +215,19 @@ namespace dxvk {
UINT GetExceptionMode() final;
static bool CheckFeatureLevelSupport(
D3D_FEATURE_LEVEL featureLevel);
private:
const D3D_FEATURE_LEVEL m_featureLevel;
const UINT m_featureFlags;
const Com<IDXVKDevice> m_dxgiDevice;
const D3D_FEATURE_LEVEL m_featureLevel;
const UINT m_featureFlags;
ComPrivateData m_privateData;
const Rc<DxvkDevice> m_dxvkDevice;
const Rc<DxvkAdapter> m_dxvkAdapter;
Com<ID3D11DeviceContext> m_context;
};

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@ -1,10 +1,12 @@
#include <array>
#include <dxgi_adapter.h>
#include <dxgi_device.h>
#include "d3d11_device.h"
using namespace dxvk;
extern "C" {
using namespace dxvk;
DLLEXPORT HRESULT __stdcall D3D11CreateDevice(
IDXGIAdapter *pAdapter,
@ -21,8 +23,114 @@ extern "C" {
Flags, pFeatureLevels, FeatureLevels,
SDKVersion, ppDevice, pFeatureLevel,
ppImmediateContext);
Logger::err("D3D11CreateDevice: Not implemented");
return E_NOTIMPL;
Com<IDXGIAdapter> dxgiAdapter = pAdapter;
Com<IDXVKAdapter> dxvkAdapter = nullptr;
if (dxgiAdapter == nullptr) {
// We'll treat everything as hardware, even if the
// Vulkan device is actually a software device.
if (DriverType != D3D_DRIVER_TYPE_HARDWARE) {
Logger::err("D3D11CreateDevice: Unsupported driver type");
return DXGI_ERROR_UNSUPPORTED;
}
// We'll use the first adapter returned by a DXGI factory
Com<IDXGIFactory> factory = nullptr;
if (FAILED(CreateDXGIFactory(__uuidof(IDXGIFactory), reinterpret_cast<void**>(&factory)))) {
Logger::err("D3D11CreateDevice: Failed to create a DXGI factory");
return E_FAIL;
}
if (FAILED(factory->EnumAdapters(0, &dxgiAdapter))) {
Logger::err("D3D11CreateDevice: No default adapter available");
return E_FAIL;
}
} else {
// In theory we could ignore these, but the Microsoft docs explicitly
// state that we need to return E_INVALIDARG in case the arguments are
// invalid. Both the driver type and software parameter can only be
// set if the adapter itself is unspecified.
// See: https://msdn.microsoft.com/en-us/library/windows/desktop/ff476082(v=vs.85).aspx
if (DriverType != D3D_DRIVER_TYPE_UNKNOWN || Software != nullptr)
return E_INVALIDARG;
}
// The adapter must obviously be a DXVK-compatible adapter so
// that we can create a DXVK-compatible DXGI device from it.
if (FAILED(dxgiAdapter->QueryInterface(__uuidof(IDXVKAdapter),
reinterpret_cast<void**>(&dxvkAdapter)))) {
Logger::err("D3D11CreateDevice: Adapter is not a DXVK adapter");
return E_FAIL;
}
// Feature levels to probe if the
// application does not specify any.
std::array<D3D_FEATURE_LEVEL, 6> defaultFeatureLevels = {
D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_9_2, D3D_FEATURE_LEVEL_9_1,
};
if (pFeatureLevels == nullptr || FeatureLevels == 0) {
pFeatureLevels = defaultFeatureLevels.data();
FeatureLevels = defaultFeatureLevels.size();
}
// Find the highest feature level supported by the device.
// This works because the feature level array is ordered.
UINT flId;
for (flId = 0 ; flId < FeatureLevels; flId++) {
if (D3D11Device::CheckFeatureLevelSupport(pFeatureLevels[flId]))
break;
}
if (flId == FeatureLevels) {
Logger::err("D3D11CreateDevice: Requested feature level not supported");
return DXGI_ERROR_UNSUPPORTED;
}
// Try to create the device with the given parameters.
const D3D_FEATURE_LEVEL fl = pFeatureLevels[flId];
try {
// Write back the actual feature level
// if the application requested it.
if (pFeatureLevel != nullptr)
*pFeatureLevel = fl;
// The documentation is unclear about what exactly should be done if
// the application passes NULL to ppDevice, but a non-NULL pointer to
// ppImmediateContext. In our implementation, the immediate context
// does not hold a strong reference to the device that owns it, so
// if we cannot write back the device, it would be destroyed.
if (ppDevice != nullptr) {
Com<IDXVKDevice> dxvkDevice = nullptr;
if (FAILED(DXGICreateDXVKDevice(dxvkAdapter.ptr(), &dxvkDevice))) {
Logger::err("D3D11CreateDevice: Failed to create DXGI device");
return E_FAIL;
}
Com<D3D11Device> d3d11Device = new D3D11Device(
dxvkDevice.ptr(), fl, Flags);
*ppDevice = d3d11Device.ref();
if (ppImmediateContext != nullptr)
d3d11Device->GetImmediateContext(ppImmediateContext);
return S_OK;
} else {
Logger::warn("D3D11CreateDevice: ppDevice is null");
return S_OK;
}
} catch (const DxvkError& e) {
Logger::err("D3D11CreateDevice: Failed to create D3D11 device");
return E_FAIL;
}
}
@ -39,8 +147,56 @@ extern "C" {
ID3D11Device **ppDevice,
D3D_FEATURE_LEVEL *pFeatureLevel,
ID3D11DeviceContext **ppImmediateContext) {
Logger::err("D3D11CreateDeviceAndSwapChain: Not implemented");
return E_NOTIMPL;
TRACE(pAdapter, DriverType, Software,
Flags, pFeatureLevels, FeatureLevels,
SDKVersion, pSwapChainDesc, ppSwapChain,
ppDevice, pFeatureLevel, ppImmediateContext);
// Try to create a device first.
HRESULT status = D3D11CreateDevice(pAdapter, DriverType,
Software, Flags, pFeatureLevels, FeatureLevels,
SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext);
if (FAILED(status))
return status;
// Again, the documentation does not exactly tell us what we
// need to do in case one of the arguments is a null pointer.
if (ppDevice != nullptr && ppSwapChain != nullptr) {
if (pSwapChainDesc == nullptr)
return E_INVALIDARG;
Com<ID3D11Device> d3d11Device = *ppDevice;
Com<IDXGIDevice> dxgiDevice = nullptr;
Com<IDXGIAdapter> dxgiAdapter = nullptr;
Com<IDXGIFactory> dxgiFactory = nullptr;
if (FAILED(d3d11Device->QueryInterface(__uuidof(IDXGIDevice), reinterpret_cast<void**>(&dxgiDevice)))) {
Logger::err("D3D11CreateDeviceAndSwapChain: Failed to query DXGI device");
return E_FAIL;
}
if (FAILED(dxgiDevice->GetParent(__uuidof(IDXGIAdapter), reinterpret_cast<void**>(&dxgiAdapter)))) {
Logger::err("D3D11CreateDeviceAndSwapChain: Failed to query DXGI adapter");
return E_FAIL;
}
if (FAILED(dxgiAdapter->GetParent(__uuidof(IDXGIFactory), reinterpret_cast<void**>(&dxgiFactory)))) {
Logger::err("D3D11CreateDeviceAndSwapChain: Failed to query DXGI factory");
return E_FAIL;
}
DXGI_SWAP_CHAIN_DESC desc = *pSwapChainDesc;
if (FAILED(dxgiFactory->CreateSwapChain(d3d11Device.ptr(), &desc, ppSwapChain))) {
Logger::err("D3D11CreateDeviceAndSwapChain: Failed to create swap chain");
return E_FAIL;
}
return S_OK;
} else {
Logger::warn("D3D11CreateDeviceAndSwapChain: Not creating a swap chain");
return S_OK;
}
}
}

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@ -5,9 +5,11 @@ d3d11_src = [
]
d3d11_dll = shared_library('d3d11', d3d11_src,
name_prefix : '',
link_with : [ util_lib ],
dependencies : [ dxvk_dep, dxgi_dep ],
include_directories : dxvk_include_path)
include_directories : dxvk_include_path,
install : true)
d3d11_dep = declare_dependency(
link_with : [ d3d11_dll ],