dxvk/src/d3d11/d3d11_on_12.cpp

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#include "d3d11_device.h"
#include "d3d11_on_12.h"
namespace dxvk {
D3D11on12Device::D3D11on12Device(
D3D11DXGIDevice* pContainer,
D3D11Device* pDevice,
ID3D12Device* pD3D12Device,
ID3D12CommandQueue* pD3D12Queue)
: m_container (pContainer),
m_device (pDevice),
m_d3d12Device (pD3D12Device),
m_d3d12Queue (pD3D12Queue) {
}
D3D11on12Device::~D3D11on12Device() {
}
ULONG STDMETHODCALLTYPE D3D11on12Device::AddRef() {
return m_container->AddRef();
}
ULONG STDMETHODCALLTYPE D3D11on12Device::Release() {
return m_container->Release();
}
HRESULT STDMETHODCALLTYPE D3D11on12Device::QueryInterface(
REFIID riid,
void** ppvObject) {
return m_container->QueryInterface(riid, ppvObject);
}
HRESULT STDMETHODCALLTYPE D3D11on12Device::CreateWrappedResource(
IUnknown* pResource12,
const D3D11_RESOURCE_FLAGS* pResourceFlags,
D3D12_RESOURCE_STATES InputState,
D3D12_RESOURCE_STATES OutputState,
REFIID riid,
void** ppResource11) {
Com<ID3D12DXVKInteropDevice> interopDevice;
m_d3d12Device->QueryInterface(__uuidof(ID3D12DXVKInteropDevice), reinterpret_cast<void**>(&interopDevice));
D3D11_ON_12_RESOURCE_INFO info = { };
info.InputState = InputState;
info.OutputState = OutputState;
info.IsWrappedResource = TRUE;
// 11on12 technically allows importing D3D12 heaps as tile pools,
// but we don't support importing sparse resources at this time.
if (FAILED(pResource12->QueryInterface(__uuidof(ID3D12Resource), reinterpret_cast<void**>(&info.Resource)))) {
Logger::err("D3D11on12Device::CreateWrappedResource: Resource not a valid D3D12 resource");
return E_INVALIDARG;
}
// Query Vulkan resource handle and buffer offset
if (FAILED(interopDevice->GetVulkanResourceInfo(info.Resource.ptr(), &info.VulkanHandle, &info.VulkanOffset))) {
Logger::err("D3D11on12Device::CreateWrappedResource: Failed to retrieve Vulkan resource info");
return E_INVALIDARG;
}
Com<ID3D11Resource> resource;
D3D12_RESOURCE_DESC desc = info.Resource->GetDesc();
if (desc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER) {
D3D11_BUFFER_DESC bufferDesc;
if (FAILED(D3D11Buffer::GetDescFromD3D12(info.Resource.ptr(), pResourceFlags, &bufferDesc)))
return E_INVALIDARG;
resource = new D3D11Buffer(m_device, &bufferDesc, &info);
} else {
Logger::err("D3D11on12Device::CreateWrappedResource: Resource type not supported");
return E_NOTIMPL;
}
return resource->QueryInterface(riid, ppResource11);
}
void STDMETHODCALLTYPE D3D11on12Device::ReleaseWrappedResources(
ID3D11Resource* const* ppResources,
UINT ResourceCount) {
Logger::err("D3D11on12Device::ReleaseWrappedResources: Stub");
}
void STDMETHODCALLTYPE D3D11on12Device::AcquireWrappedResources(
ID3D11Resource* const* ppResources,
UINT ResourceCount) {
Logger::err("D3D11on12Device::AcquireWrappedResources: Stub");
}
}