Just return if nullptr

This commit is contained in:
Bagel™ 2022-09-23 04:29:22 -04:00
parent 677aa7a398
commit f394a15406
1 changed files with 7 additions and 7 deletions

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@ -1188,14 +1188,14 @@ void JoltPhysicsEnvironment::GetPerformanceSettings( physics_performanceparams_t
void JoltPhysicsEnvironment::SetPerformanceSettings( const physics_performanceparams_t *pSettings ) void JoltPhysicsEnvironment::SetPerformanceSettings( const physics_performanceparams_t *pSettings )
{ {
if ( pSettings ) if ( !pSettings )
{ return;
m_PerformanceParams = *pSettings;
// Normalize these values to match VPhysics behaviour. m_PerformanceParams = *pSettings;
m_PerformanceParams.minFrictionMass = Clamp( m_PerformanceParams.minFrictionMass, 1.0f, VPHYSICS_MAX_MASS );
m_PerformanceParams.maxFrictionMass = Clamp( m_PerformanceParams.maxFrictionMass, 1.0f, VPHYSICS_MAX_MASS ); // Normalize these values to match VPhysics behaviour.
} m_PerformanceParams.minFrictionMass = Clamp( m_PerformanceParams.minFrictionMass, 1.0f, VPHYSICS_MAX_MASS );
m_PerformanceParams.maxFrictionMass = Clamp( m_PerformanceParams.maxFrictionMass, 1.0f, VPHYSICS_MAX_MASS );
m_PhysicsSystem.GetBodies(m_CachedBodies); m_PhysicsSystem.GetBodies(m_CachedBodies);