mirror of https://github.com/GTAmodding/re3.git
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits |
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.. | ||
animation | ||
audio | ||
buildings | ||
collision | ||
control | ||
core | ||
entities | ||
extras | ||
fakerw | ||
math | ||
modelinfo | ||
objects | ||
peds | ||
renderer | ||
rw | ||
save | ||
skel | ||
text | ||
vehicles | ||
weapons | ||
CMakeLists.txt |