Add sprite to the waypoint marker

This commit is contained in:
Sergeanur 2021-08-02 14:45:37 +03:00
parent 858f913fac
commit 8ea411e4c5
4 changed files with 68 additions and 7 deletions

View File

@ -45,6 +45,9 @@ CSprite2d CRadar::SaveSprite;
CSprite2d CRadar::SpraySprite;
CSprite2d CRadar::TonySprite;
CSprite2d CRadar::WeaponSprite;
#ifdef MENU_MAP
CSprite2d CRadar::WaypointSprite;
#endif
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
nil,
@ -67,7 +70,10 @@ CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
&SaveSprite,
&SpraySprite,
&TonySprite,
&WeaponSprite
&WeaponSprite,
#ifdef MENU_MAP
&WaypointSprite
#endif
};
// Why this doesn't coincide with world coordinates i don't know
@ -917,6 +923,9 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
{
#ifdef MENU_MAP
if(sprite == RADAR_SPRITE_WAYPOINT) alpha = 255;
#endif
RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
}
@ -1094,6 +1103,43 @@ CRadar::LoadTextures()
SpraySprite.SetTexture("radar_spray");
TonySprite.SetTexture("radar_tony");
WeaponSprite.SetTexture("radar_weapon");
#ifdef MENU_MAP
WaypointSprite.SetTexture("radar_waypoint");
if(!WaypointSprite.m_pTexture) {
// create the texture if it's missing in TXD
#define WAYPOINT_R (255)
#define WAYPOINT_G (72)
#define WAYPOINT_B (77)
RwRaster *raster = RwRasterCreate(16, 16, 0, rwRASTERTYPETEXTURE | rwRASTERFORMAT8888);
RwUInt32 *pixels = (RwUInt32 *)RwRasterLock(raster, 0, rwRASTERLOCKWRITE);
for(int x = 0; x < 16; x++)
for(int y = 0; y < 16; y++)
{
int x2 = x < 8 ? x : 7 - (x & 7);
int y2 = y < 8 ? y : 7 - (y & 7);
if ((y2 >= 4 && x2 >= 4) // square in the center is transparent
|| (x2 < 2 && y2 == 0) // two pixels on each side of first/last line are transparent
|| (x2 < 1 && y2 == 1)) // one pixel on each side of second to first/last line is transparent
pixels[x + y * 16] = 0;
else if((x2 == 2 && y2 >= 2)|| (y2 == 2 && x2 >= 2) )// colored square inside
#ifdef RW_GL3
pixels[x + y * 16] = WAYPOINT_R | (WAYPOINT_G << 8) | (WAYPOINT_B << 16) | (255 << 24);
#else
pixels[x + y * 16] = WAYPOINT_B | (WAYPOINT_G << 8) | (WAYPOINT_R << 16) | (255 << 24);
#endif
else
pixels[x + y * 16] = 0xFF000000; // black
}
RwRasterUnlock(raster);
WaypointSprite.m_pTexture = RwTextureCreate(raster);
RwTextureSetFilterMode(WaypointSprite.m_pTexture, rwFILTERLINEAR);
#undef WAYPOINT_R
#undef WAYPOINT_G
#undef WAYPOINT_B
}
#endif
CTxdStore::PopCurrentTxd();
}
@ -1293,6 +1339,9 @@ void CRadar::Shutdown()
SpraySprite.Delete();
TonySprite.Delete();
WeaponSprite.Delete();
#ifdef MENU_MAP
WaypointSprite.Delete();
#endif
RemoveRadarSections();
}
@ -1488,12 +1537,12 @@ CRadar::ToggleTargetMarker(float x, float y)
{
if (TargetMarkerId == -1) {
int nextBlip;
for (nextBlip = 0; nextBlip < NUMRADARBLIPS; nextBlip++) {
for (nextBlip = NUMRADARBLIPS-1; nextBlip >= 0; nextBlip--) {
if (!ms_RadarTrace[nextBlip].m_bInUse)
break;
}
#ifdef FIX_BUGS
if (nextBlip == NUMRADARBLIPS)
if (nextBlip == 0)
return;
#endif
ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
@ -1501,14 +1550,14 @@ CRadar::ToggleTargetMarker(float x, float y)
ms_RadarTrace[nextBlip].m_bDim = 0;
ms_RadarTrace[nextBlip].m_bInUse = 1;
ms_RadarTrace[nextBlip].m_Radius = 1.0f;
CVector pos(x, y, CWorld::FindGroundZForCoord(x,y));
CVector pos(x, y, 0.0f/*CWorld::FindGroundZForCoord(x,y)*/);
TargetMarkerPos = pos;
ms_RadarTrace[nextBlip].m_vec2DPos = pos;
ms_RadarTrace[nextBlip].m_vecPos = pos;
ms_RadarTrace[nextBlip].m_nEntityHandle = 0;
ms_RadarTrace[nextBlip].m_wScale = 5;
ms_RadarTrace[nextBlip].m_eBlipDisplay = BLIP_DISPLAY_BLIP_ONLY;
ms_RadarTrace[nextBlip].m_eRadarSprite = RADAR_SPRITE_NONE;
ms_RadarTrace[nextBlip].m_eRadarSprite = RADAR_SPRITE_WAYPOINT;
TargetMarkerId = CRadar::GetNewUniqueBlipIndex(nextBlip);
} else {
ClearBlip(TargetMarkerId);

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@ -47,6 +47,9 @@ enum eRadarSprite
RADAR_SPRITE_SPRAY,
RADAR_SPRITE_TONY,
RADAR_SPRITE_WEAPON,
#ifdef MENU_MAP
RADAR_SPRITE_WAYPOINT,
#endif
RADAR_SPRITE_COUNT
};
@ -144,6 +147,7 @@ public:
static float cachedCos;
static float cachedSin;
#ifdef MENU_MAP
static CSprite2d WaypointSprite;
static int TargetMarkerId;
static CVector TargetMarkerPos;

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@ -235,8 +235,8 @@ RwRaster *RwRasterGetCurrentContext(void) { return Raster::getCurrentContext(
RwBool RwRasterClear(RwInt32 pixelValue);
RwBool RwRasterClearRect(RwRect * rpRect, RwInt32 pixelValue);
RwRaster *RwRasterShowRaster(RwRaster * raster, void *dev, RwUInt32 flags);
RwUInt8 *RwRasterLock(RwRaster * raster, RwUInt8 level, RwInt32 lockMode);
RwRaster *RwRasterUnlock(RwRaster * raster);
RwUInt8 *RwRasterLock(RwRaster * raster, RwUInt8 level, RwInt32 lockMode) { return raster->lock(level, lockMode); }
RwRaster *RwRasterUnlock(RwRaster * raster) { raster->unlock(0); return raster; }
RwUInt8 *RwRasterLockPalette(RwRaster * raster, RwInt32 lockMode);
RwRaster *RwRasterUnlockPalette(RwRaster * raster);
RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);

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@ -104,6 +104,14 @@ enum RwRasterFormat
rwRASTERFORMATMASK = 0xff00
};
enum RwRasterLockMode
{
rwRASTERLOCKWRITE = rw::Raster::LOCKWRITE,
rwRASTERLOCKREAD = rw::Raster::LOCKREAD,
rwRASTERLOCKNOFETCH = rw::Raster::LOCKNOFETCH,
rwRASTERLOCKRAW = rw::Raster::LOCKRAW,
};
enum RwRasterFlipMode
{
rwRASTERFLIPDONTWAIT = 0,