re3-mirror/src/objects
Sergeanur 55d30a11ec Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	src/audio/AudioManager.h
#	src/control/Garages.cpp
#	src/control/Garages.h
#	src/control/Script5.cpp
#	src/core/config.h
#	utils/gxt/american.txt
#	utils/gxt/spanish.txt
2021-07-12 04:13:22 +03:00
..
CutsceneObject.cpp Merge branch 'miami' into lcs 2021-01-13 14:56:25 +02:00
CutsceneObject.h CEntity done; C(Vu)Vector fixes and cleanup 2021-06-24 21:45:21 +03:00
DummyObject.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
DummyObject.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Object.cpp rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
Object.h Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
ObjectData.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
ObjectData.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
ParticleObject.cpp Merge branch 'miami' into lcs 2021-07-12 04:13:22 +03:00
ParticleObject.h Update ParticleObject.h 2021-01-22 03:10:19 +03:00
Projectile.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
Projectile.h pragma twice 2020-11-16 15:05:29 +02:00
Stinger.cpp rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
Stinger.h Enable Stinger 2020-09-01 21:10:35 +03:00