Commit Graph

210 Commits

Author SHA1 Message Date
Sergeanur d7e764d519 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	src/audio/AudioLogic.cpp
#	src/core/config.h
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
Sergeanur d6fbf9fbe7 PS2 audio reflections 2021-08-16 10:02:29 +03:00
Sergeanur c7e05c74b9 Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity 2021-08-16 10:00:10 +03:00
Sergeanur 4141caa4d6 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/sampman.h
#	src/audio/sampman_miles.cpp
#	src/core/Radar.cpp
#	src/core/config.h
2021-08-12 16:04:25 +03:00
Sergeanur 0a2df3ca4c Fix sampman_null 2021-08-12 15:03:38 +03:00
Sergeanur 92c5cf1877 Sync audio changes from master 2021-08-12 14:57:16 +03:00
Sergeanur b77d93ba4a Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
2021-07-29 01:59:20 +03:00
Sergeanur 7bacf3b6f4 Reverse unused audio functions 2021-07-29 01:52:49 +03:00
Sergeanur cce97588fe Reverse unused audio functions from mobile
# Conflicts:
#	src/audio/AudioManager.h
2021-07-29 00:43:04 +03:00
Sergeanur 92679555b9 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/MusicManager.cpp
2021-07-28 09:42:24 +03:00
Sergeanur 8960ffaf0b Get rid of audio getters 2021-07-28 09:39:57 +03:00
Sergeanur fbb42085bd Merge branch 'miami' into lcs 2021-07-27 22:30:45 +03:00
Sergeanur 7aa8d7c073 AudioManager.cpp reordering 2021-07-27 22:29:40 +03:00
Sergeanur 7a1ff3b2ad Mission audio cleanup + sound pause 2021-07-09 00:02:35 +03:00
Sergeanur 5d5e0f62e8 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
2021-07-03 16:39:22 +03:00
Sergeanur 3ed4cdf109 Fix overflow in audio code 2021-07-03 15:57:08 +03:00
Sergeanur 138abb91f6 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/control/Script4.cpp
#	src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
withmorten d17d437de3 rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
Sergeanur e671fe682d Merge remote-tracking branch 'GitHub/miami' into lcs 2021-06-25 00:47:06 +03:00
Sergeanur 14c71f39ff High FPS Fixes 2021-06-25 00:39:47 +03:00
Sergeanur 74867af2e7 Fixes 2021-06-24 21:50:09 +03:00
Sergeanur 0910188058 Add macros to set sample loop offsets 2021-06-24 21:46:18 +03:00
Sergeanur 60bb16d26c Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:45:18 +03:00
Sergeanur 1fa0116f5f Use bool8 in audio code 2021-06-24 21:44:36 +03:00
Sergeanur 1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
Sergeanur 02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur 5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
withmorten 29fb996b00 make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
Sergeanur 32d3ea0a2d Audio fixes 2021-01-05 00:31:31 +02:00
Sergeanur 6753d39dd0 Fix uninitialized filed in cAudioManager 2021-01-04 23:11:31 +02:00
Sergeanur 2e06e4b6b8 Fix speed of sound 2021-01-03 16:43:58 +02:00
shfil dc72729a40
Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
Sergeanur 6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Filip Gawin 19cc1d7854 fixes 2020-12-25 01:29:18 +01:00
Filip Gawin 35473e653d More audio 2020-12-22 14:53:45 +01:00
Sergeanur 43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Roman Masanin 174424c520 fix serviceSoundEffects an cleanup 2020-11-02 12:05:23 +03:00
Roman Masanin 63c7df9f09 mark reflections done 2020-10-24 22:26:45 +03:00
Roman Masanin 39b7075502 merge Upstream 2020-10-24 14:20:08 +03:00
Sergeanur ee61f19253 Police Radio + fixes 2020-10-22 12:38:09 +03:00
Roman Masanin a4fd1a9f39 sirenes and more marks for audio. also fix cAudioMrg size 2020-10-12 20:55:19 +03:00
eray orçunus d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Roman Masanin e34261d3ef mark some audio stuff and fix frameCounter 2020-10-12 18:09:58 +03:00
Roman Masanin 1991f9b362 revert some changes and little fix 2020-10-02 20:35:16 +03:00
Roman Masanin 064f2e66e1 letter 'c' is done 2020-10-02 04:59:06 +03:00
Roman Masanin 63e5faef11 rewieved some audio functions 2020-10-02 03:55:26 +03:00
Roman Masanin e54b540bd4 final processActiveQueues 2020-10-02 00:11:51 +03:00
Roman Masanin 311cffa901 second pass processActiveQueues 2020-10-01 23:48:35 +03:00
Roman Masanin eb0e89d3ea half done processActiveQueues 2020-10-01 23:11:20 +03:00
Filip Gawin 855c6a3c05 Fix build (if -> ifdef) 2020-09-30 02:18:46 +03:00