Commit Graph

243 Commits

Author SHA1 Message Date
Sergeanur 6a12033942 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioManager.cpp
2021-09-02 18:52:32 +03:00
Sergeanur a04a84e00b Audio: small refactoring 2021-09-02 18:50:46 +03:00
Sergeanur 27ddca26c2 Bridge sound done 2021-08-30 12:08:34 +03:00
Sergeanur 6df0cb1ddb Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioManager.h
2021-08-30 11:27:18 +03:00
Sergeanur 320624edc8 Audio: ps2 code ifdef
# Conflicts:
#	src/audio/AudioManager.h
2021-08-30 11:26:19 +03:00
Sergeanur 145af411ab Fix yet another DirectlyEnqueueSample 2021-08-30 09:33:19 +03:00
Sergeanur 0df6fbb30a Add new tSound field 2021-08-30 08:23:10 +03:00
Sergeanur 47c23ba917 Fix bugs in cAudioManager::DirectlyEnqueueSample 2021-08-29 18:57:01 +03:00
Sergeanur a404689e50 cAudioManager::DirectlyEnqueueSample 2021-08-29 17:32:36 +03:00
Sergeanur eeacbfeb6a Merge branch 'miami' into lcs 2021-08-29 10:31:13 +03:00
Sergeanur 9a7b469f4e Audio: fixing bugs, fixing types, making code more accurate to original 2021-08-29 09:42:32 +03:00
Sergeanur 2be8fcfa64 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/audio/AudioManager.cpp
#	src/core/Radar.cpp
2021-08-29 08:58:54 +03:00
Sergeanur 8de1ffb84d Fix reflections with audio time scale 2021-08-26 07:53:07 +03:00
Sergeanur f87f14b432 Refactor cPedComments 2021-08-25 13:41:53 +03:00
Sergeanur 800ab92960 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
2021-08-25 09:07:41 +03:00
Sergeanur c8492ab5e0 Audio: refactoring, type fixes, renaming cAudioManager fields 2021-08-25 08:49:58 +03:00
Sergeanur abbfb09a64 Audio enhancements:
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 14:58:41 +03:00
Sergeanur ef0ba763b9 Make ped comments update position and volume + fix cPedComments::Process 2021-08-23 11:16:53 +03:00
Sergeanur e500b77cd3 Audio: more LCS changes 2021-08-21 18:55:11 +03:00
Sergeanur 3779a39f1f Audio: a couple of LCS changes 2021-08-21 13:32:37 +03:00
Sergeanur e0be6beb18 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
#	src/audio/PolRadio.cpp
#	src/control/CarCtrl.cpp
2021-08-21 13:25:42 +03:00
Sergeanur 7c80093efa Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 13:02:07 +03:00
Sergeanur fe51abd534 Audio: bits of PS2 code 2021-08-21 08:42:00 +03:00
Sergeanur 071dbc3086 Merge branch 'miami' into lcs 2021-08-20 15:45:58 +03:00
Sergeanur 6ad85725d9 Set TIME_SPENT to 30 2021-08-20 15:45:50 +03:00
Sergeanur 239367663b Rename unknown audio field 2021-08-20 15:45:18 +03:00
Sergeanur 9c40489589 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.cpp
2021-08-20 14:34:11 +03:00
Sergeanur a401f926d3 Audio refactoring:
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
2021-08-20 14:28:55 +03:00
Sergeanur 136b25133d Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/sampman_miles.cpp
#	src/audio/sampman_oal.cpp
2021-08-19 11:47:03 +03:00
Sergeanur 71e0895dc6 Add AUDIO_REVERB define 2021-08-19 10:53:14 +03:00
Sergeanur 51ba90dd52 Audio: ifdef more things that aren't on ps2 2021-08-19 08:45:56 +03:00
Sergeanur a13089cd2e Port audio changes from master 2021-08-18 15:49:06 +03:00
Sergeanur dc28d52d08 LCS audio reflections values 2021-08-16 10:33:46 +03:00
Sergeanur d7e764d519 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	src/audio/AudioLogic.cpp
#	src/core/config.h
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-08-16 10:09:39 +03:00
Sergeanur d6fbf9fbe7 PS2 audio reflections 2021-08-16 10:02:29 +03:00
Sergeanur c7e05c74b9 Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity 2021-08-16 10:00:10 +03:00
Sergeanur 4141caa4d6 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/sampman.h
#	src/audio/sampman_miles.cpp
#	src/core/Radar.cpp
#	src/core/config.h
2021-08-12 16:04:25 +03:00
Sergeanur 0a2df3ca4c Fix sampman_null 2021-08-12 15:03:38 +03:00
Sergeanur 92c5cf1877 Sync audio changes from master 2021-08-12 14:57:16 +03:00
Sergeanur b77d93ba4a Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
2021-07-29 01:59:20 +03:00
Sergeanur 7bacf3b6f4 Reverse unused audio functions 2021-07-29 01:52:49 +03:00
Sergeanur cce97588fe Reverse unused audio functions from mobile
# Conflicts:
#	src/audio/AudioManager.h
2021-07-29 00:43:04 +03:00
Sergeanur 92679555b9 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/MusicManager.cpp
2021-07-28 09:42:24 +03:00
Sergeanur 8960ffaf0b Get rid of audio getters 2021-07-28 09:39:57 +03:00
Sergeanur fbb42085bd Merge branch 'miami' into lcs 2021-07-27 22:30:45 +03:00
Sergeanur 7aa8d7c073 AudioManager.cpp reordering 2021-07-27 22:29:40 +03:00
Sergeanur 7a1ff3b2ad Mission audio cleanup + sound pause 2021-07-09 00:02:35 +03:00
Sergeanur 5d5e0f62e8 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
2021-07-03 16:39:22 +03:00
Sergeanur 3ed4cdf109 Fix overflow in audio code 2021-07-03 15:57:08 +03:00
Sergeanur 138abb91f6 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/control/Script4.cpp
#	src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00