Orange/src/Orange/meson.build

22 lines
527 B
Meson

orange_shaders = glsl_generator.process([
'Render/Shaders/fs_DebugVertColor.frag',
'Render/Shaders/fs_Mesh.frag',
'Render/Shaders/fs_Red.frag',
'Render/Shaders/fs_SkyGradient.frag',
'Render/Shaders/vs_Fullscreen.vert',
'Render/Shaders/vs_Mesh.vert',
])
orange_src = files([
'Core/Filesystem.cpp',
'Core/Log.cpp',
'Graphics/Mesh.cpp',
'Render/Input.cpp',
'Render/RenderContext_Init.cpp',
'Render/RenderContext_Util.cpp',
'Render/Swapchain.cpp',
'Render/Window.cpp',
])