minecraft-source/src/net/minecraft/world/level/biome/BeachBiome.java

44 lines
3.1 KiB
Java

package net.minecraft.world.level.biome;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.levelgen.feature.configurations.ShipwreckConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.BuriedTreasureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.MineshaftConfiguration;
import net.minecraft.world.level.levelgen.feature.MineshaftFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;
public final class BeachBiome extends Biome {
public BeachBiome() {
super(new BiomeBuilder().<SurfaceBuilderBaseConfiguration>surfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_DESERT).precipitation(Precipitation.RAIN).biomeCategory(BiomeCategory.BEACH).depth(0.0f).scale(0.025f).temperature(0.8f).downfall(0.4f).waterColor(4159204).waterFogColor(329011).parent(null));
this.<MineshaftConfiguration>addStructureStart(Feature.MINESHAFT.configured(new MineshaftConfiguration(0.004, MineshaftFeature.Type.NORMAL)));
this.<BuriedTreasureConfiguration>addStructureStart(Feature.BURIED_TREASURE.configured(new BuriedTreasureConfiguration(0.01f)));
this.<ShipwreckConfiguration>addStructureStart(Feature.SHIPWRECK.configured(new ShipwreckConfiguration(true)));
BiomeDefaultFeatures.addDefaultCarvers(this);
BiomeDefaultFeatures.addStructureFeaturePlacement(this);
BiomeDefaultFeatures.addDefaultLakes(this);
BiomeDefaultFeatures.addDefaultMonsterRoom(this);
BiomeDefaultFeatures.addDefaultUndergroundVariety(this);
BiomeDefaultFeatures.addDefaultOres(this);
BiomeDefaultFeatures.addDefaultSoftDisks(this);
BiomeDefaultFeatures.addDefaultFlowers(this);
BiomeDefaultFeatures.addDefaultGrass(this);
BiomeDefaultFeatures.addDefaultMushrooms(this);
BiomeDefaultFeatures.addDefaultExtraVegetation(this);
BiomeDefaultFeatures.addDefaultSprings(this);
BiomeDefaultFeatures.addSurfaceFreezing(this);
this.addSpawn(MobCategory.CREATURE, new SpawnerData(EntityType.TURTLE, 5, 2, 5));
this.addSpawn(MobCategory.AMBIENT, new SpawnerData(EntityType.BAT, 10, 8, 8));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE, 95, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SKELETON, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.SLIME, 100, 4, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(MobCategory.MONSTER, new SpawnerData(EntityType.WITCH, 5, 1, 1));
}
}