FeatherMC/src/world/World.h

19 lines
270 B
C++

#pragma once
#include "Common.h"
#include <cstdint>
#include <string>
namespace Feather
{
class World
{
public:
struct LevelData
{
int32_t spawnX, spawnY, spawnZ;
} m_levelData;
World(std::string name);
};
}