19 lines
270 B
C
19 lines
270 B
C
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#pragma once
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#include "Common.h"
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#include <cstdint>
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#include <string>
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namespace Feather
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{
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class World
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{
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public:
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struct LevelData
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{
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int32_t spawnX, spawnY, spawnZ;
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} m_levelData;
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World(std::string name);
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};
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}
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