Run with -t to enable texture mapping. Press 't' to update the texture image. When the texture is changed in one thread it should also get updated in the other threads since textures are shared by all contexts. |
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bin | ||
configs | ||
docs | ||
doxygen | ||
include | ||
progs | ||
src | ||
.emacs-dirvars | ||
.gitattributes | ||
.gitignore | ||
Makefile | ||
SConstruct | ||
common.py | ||
winddk.py |
docs/README.directfb
Mesa DirectFB Information Requirements ============ To build Mesa with DirectFB (DirectFBGL) support you need: - DirectFB at least 1.0.0 (http://directfb.org) - pkg-config at least 0.9 (http://pkgconfig.sf.net) Installation ============ Run make linux-directfb to build Mesa and DirectFBGL module, make install to install OpenGL libraries and make linux-directfb-install to install DirectFBGL module in the proper location.